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@randsum/salvageunion

v1.0.1

Published

A flexible, type-safe dice roller for the Salvage Union system

Readme

npm version bundle size Types License Downloads codecov

A type-safe implementation of Salvage Union dice rolling mechanics that supports:

  • 🎲 Standard 2d10 rolls with modifiers
  • 🎯 Automatic outcome determination
  • 📊 Built-in roll tables
  • 🔒 Full TypeScript support
  • 🪶 Tree-shakeable implementation

Installation

npm install @randsum/salvageunion
# or
yarn add @randsum/salvageunion
# or
bun add @randsum/salvageunion

Usage

import { rollTable } from "@randsum/salvageunion"
import type { SalvageUnionTableResult } from "@randsum/salvageunion"

// Basic roll with default table
const result = rollTable()
// Returns table result with hit type, label, description, and roll value

// Roll with specific table
const result = rollTable("Morale")

// Type-safe result handling
const { hit, label, description, roll } = rollTable("Core Mechanic")
switch (hit) {
  case "Nailed It":
    // 20
    break
  case "Success":
    // 11-19
    break
  case "Tough Choice":
    // 6-10
    break
  case "Failure":
    // 2-5
    break
  case "Cascade Failure":
    // 1
    break
}

API Reference

rollTable

Makes a d20 roll following Salvage Union rules, returning a table result object with hit type, label, description, and roll value.

function rollTable(tableName?: SalvageUnionTableName): SalvageUnionTableResult

Roll Tables

The package includes all official Salvage Union roll tables, organized into collections:

PCTables

  • Core Mechanic: Standard action resolution
  • Critical Damage: Vehicle critical hits
  • Critical Injury: Character injuries
  • Reactor Overload: Mech reactor issues
  • Area Salvage: Random salvage finds
  • Mech Salvage: Salvageable mech parts

NPCTables

  • NPC Action: Random NPC actions
  • Reaction: NPC reactions to PCs
  • Morale: NPC morale checks
  • Group Initiative: Group combat initiative
  • Retreat: NPC retreat behavior

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