@rankdim/conway
v0.5.2
Published
A lightweight library for beautfiul game of life embeds.
Readme
@rankdim/conway
Installation
$ npm i @rankdim/conwayUser Guide
import { conway, patterns } from "@rankdim/conway";
const game = conway("conway-1", {
cellSize: 20,
gridWidth: 20,
gridHeight: 20,
});
game3.place(patterns.pulsar, 1, 1);
game.start();import { conway, patterns } from "@rankdim/conway";
const game = conway("conway-1", {
cellSize: 20,
gridWidth: 20,
gridHeight: 20,
});
game3.place(patterns.gosperGliderGun, 1, 1);
game.start();import { conway, patterns } from "@rankdim/conway";
const game = conway("conway-1", {
cellSize: 20,
gridWidth: 20,
gridHeight: 20,
});
game4.randomize(0.3)
game.start();Minimal Example using CDN
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>@rankdim/conway via CDN</title>
<script src="https://unpkg.com/@rankdim/[email protected]/dist/conway.umd.cjs"></script>
</head>
<body>
<canvas id="demo"></canvas>
<script>
game = conway.conway("demo");
game.randomize(0.4);
game.start();
</script>
</body>
</html>
| Option | Type | Default | Description |
| --------------- | --------- | ------------------------------ | ----------------------------------------------------- |
| cellSize | number | 10 | The size of each cell. |
| gridWidth | number | 50 | The number of cells in the horizontal direction. |
| gridHeight | number | 50 | The number of cells in the vertical direction. |
| backgroundColor | string | "rgba(255, 255, 255, 1)" | The background color of the canvas. |
| cellColor | string | "rgba(13, 63, 68, 1)" | The color of the living cells. |
| deadCellColor | string | "rgba(215, 74, 74, 0.5)" | The color of the dead cells. |
| gridColor | string | "rgba(0, 0, 0, 0.1)" | The color of the grid lines. |
| showGrid | boolean | true | Whether to display the grid lines. |
| showDead | boolean | true | Whether to display the dead cells. |
| animationSpeed| number | 600 | The delay between each generation in milliseconds. |
| toroidal | boolean | true | Whether the grid wraps around at the edges. |
