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@rayoung/dice

v0.1.5

Published

Deterministic randomization utilities for simulations, generators, and games.

Readme

@rayoung/dice

Deterministic randomization utilities for simulations, games, generators, and other seed-driven workflows.

Install

npm install @rayoung/dice

Features

  • Seeded pseudo-random number generation
  • Uniform, integer, and normal distributions
  • Weighted choice and weighted sampling
  • Array shuffling and sampling helpers
  • Dice rolling, color generation, and stable ID helpers
  • Optional module-local active die helpers

Usage

import { DICE, Dice } from "@rayoung/dice"

const dice = new Dice("6616826c")
const pick = dice.weightedChoice([
  { v: "forest", w: 3 },
  { v: "desert", w: 1 },
])

const active = DICE.spawn("world-seed")
const eventRoll = active.roll(3, 6, 1)
const result = DICE.swap("encounter-seed", (encounterDice) => {
  return encounterDice.weightedSample(
    [
      { v: "bandits", w: 2 },
      { v: "merchant", w: 1 },
      { v: "ruins", w: 3 },
    ],
    1,
  )
})

API

Dice provides instance methods for deterministic random behavior from a seed.

DICE.id() generates a compact random identifier.

DICE also exposes a module-local active die with:

  • current() to read the active Dice
  • spawn(seed) to replace it
  • swap(seed, fn) to run work with a temporary scoped Dice