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@rbxts/bezierpath

v2.0.5

Published

BezierPath is an easy to use bezier spline module, designed to be used for TD games and general paths while being optimized for large scale uses.

Readme

(This is the Roblox TS version of this module, any issues or bugs that aren't to do with the type definitions should go to the original repository, not this fork)

ABOUT

BezierPath is an easy to use bezier spline module, designed to be used for TD games and general paths while being optimizied for large scale uses.

NOTE: BezierPath is NOT a traditional bezier spline. it behaves more like a linear spline that curves around each point.

BezierPath can be installed using Wally:

BezierPath = "omrezkeypie/[email protected]"

To view the API and usage, go here

Example

A code snippet showing how to set up and use BezierPath.

import BezierPath from "@rbxts/bezierpath"

const Positions = [
    new Vector3(0,10,0),
    new Vector3(10,0,0),
    new Vector3(10,10,10)
]
const NewPath = new BezierPath(Positions,3)
const Part = new Instance("Part",workspace)
Part.Size = new Vector3(1,1,1)
Part.Anchored = true

for (const t = 0 of $range(1,1/100)) {
    Part.CFrame = NewPath.CalculateUniformCFrame(t)
    task.wait(0.1)
}

A short video showing BezierPath.

https://github.com/omrezkeypie/BezierPath/assets/104690138/5e3fe18a-c8d3-4f0d-a475-55a3bfca6793