@rbxts/prvdmwrong-lifecycles
v0.2.0-dev.8
Published
Implements a "small" amount of lifecycle events for providers. We'll admit. We've gotten a bit too lifecycle happy: - `:onPostSimulation(dt: number)` runs every `RunService.PostSimulation` - `:onPreSimulation(dt: number)` runs every `RunService.PreSimul
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Lifecycles for Prvd 'M Wrong
Implements a "small" amount of lifecycle events for providers.
We'll admit. We've gotten a bit too lifecycle happy:
:onPostSimulation(dt: number)runs everyRunService.PostSimulation:onPreSimulation(dt: number)runs everyRunService.PreSimulation:onPreRender(dt: number)runs everyRunService.PreRender:onPlayerAdded(player: Player)runs everyPlayer.PlayerAdded:onPlayerLeaving(player: Player)runs everyPlayer.PlayerLeaving:onShutdown()binds togame:BindToClosefor games andplugin.Unloadingfor plugins
This package is part of Prvd 'M Wrong.
