@rbxts/rblxdatastore
v0.1.1-beta.2
Published
A robust, strictly-typed Roblox DataStore library written in TypeScript (via [Roblox-TS](https://roblox-ts.com)) that organizes data with strictly-typed schemas, enforces strict validation, enables migrations that mutate data overtime, and features robust
Readme
RblxDataStore
A robust, strictly-typed Roblox DataStore library written in TypeScript (via Roblox-TS) that organizes data with strictly-typed schemas, enforces strict validation, enables migrations that mutate data overtime, and features robust error handling.
Overview
RblxDataStore provides a modern, structured way to manage Roblox DataStore operations by:
- Enforcing strict schema validation
- Supporting data transformation through a transformer that run before migrations
- Handling data migrations over time
- Offering two seperate classes for both session locked documents through
CacheDocumentand non session locked documents throughConcurrentDocument - Automatic cleanup on game shutdown via
game.BindToClose
It is designed for developers who want predictable, type-safe, and scalable data handling in Roblox games.
Features
✅ Strictly typed documents
✅ Schema validation
✅ Persistent Transformation for transformating data before migrations (Mainly used for reconcilation)
✅ Migrations for evolving data structures
✅ Session locking and non session locking document access
✅ Automatic lifecycle management
✅ Debug logging support for diagnosing internal issues
Core Concepts
Document Store
A RblxDocumentStore manages a collection of documents associated with a Roblox DataStore. Each document represents a single key-value record and can be accessed either:
- Cached (
CacheDocument) – Uses session locking in the type of the document to ensure only one document can edit the data at a time. - Concurrent (
ConcurrentDocument) – Does not use session locking in the type of document, for multi-server editing.
Document Schema
Every document in RblxDataStore is strictly typed via a schema. You provide:
defaultSchema– Default values if a document does not exist.schemaValidate– Function to validate data before writing.transformation– Optional transformation applied on data, mainly for reconcilation.migrations– Functions to upgrade/mutate data over time, they run on incremental versions.
Automatic Lifecycle Handling
By enabling bindToClose in the configuration:
- All cache and concurrent documents are automatically closed when the game shuts down.
- Prevents data loss and ensures proper cleanup.
Debug Mode
Though optional, you can enable the debug mode in the configuration to see detailed logging in data operations.
Usually used by the maintainers for diagnosing internal issues.
DISCLAIMERS
RblxDataStore is in early development and is actively updated. All features are subject to change. No stability guarantee can be given in the usage of this library.
Installation
npm install @rbxts/rblxdatastoreExamples
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