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@rbxts/volume3

v1.0.3

Published

An RBXTS TypeScript library for defining 3D convex hull volumes in Roblox with efficient collision detection and object tracking. Track Models, BaseParts, and Attachments entering/leaving dynamic volumes using precise spatial queries with customizable que

Readme

@rbxts/volume3

Documentation

Roblox-ts library for convex-hull volumes with evented enter/leave detection and object tracking. Define arbitrary 3D shapes from vertices or boxes, hook signals for parts/models entering or leaving, and keep volumes up to date with live object trackers.

Features

  • Create volumes from vertices, boxes (FromBox, FromAABB, FromRegion3), extruded planes (FromPlaneXY/XZ/YZ), or object trackers.
  • Track arbitrary models, parts, or attachments with ObjectTracker (point or full box vertices; low/high precision).
  • Signals: AnyEntered, AnyLeft, PartEntered, PartLeft, ModelEntered, ModelLeft.
  • Awareness helpers: TryMakeAware, TryForget, IsAwareOf, AwareInside, GetAwareInside.
  • Configurable query modes: ModelQueryMode (Any/All/Primary) and PartQueryMode (Point/Box).
  • Optional debug drawing for hull faces/edges (see TSDoc on debug helpers).

Documentation

Full API documentation: https://irishfix.github.io/rbxts-volume3/

Installation

npm install @rbxts/volume3

Quick start

import { Volume3, ObjectTracker } from "@rbxts/volume3";

// Build a box volume at a CFrame with size
const volume = Volume3.FromBox(new CFrame(0, 10, 0), new Vector3(20, 10, 20));
volume.SetPartQueryMode(Volume3.PartQueryMode.Box);
volume.SetModelQueryMode(Volume3.ModelQueryMode.Any);

// Subscribe to enter/leave signals
volume.AnyEntered.Connect((thing) => print(`${thing.Name} entered`));
volume.AnyLeft.Connect((thing) => print(`${thing.Name} left`));

// Register things to track (Models/BaseParts) and start listening
for (const part of Workspace.GetDescendants().filter(isBasePart)) {
	volume.TryMakeAware(part);
}
volume.BeginListening(); // hooks RunService.PostSimulation

// Track a moving object and feed its vertices into the hull
const tracker = new ObjectTracker(somePart, Volume3.ObjectTrackerMode.Box, Volume3.ObjectTrackerPrecision.High, true);
const trackerVolume = Volume3.FromObjectTrackers([tracker]);
trackerVolume.BeginListening();

API hints

  • Creation: FromVertices, FromBox, FromAABB, FromRegion3, FromPlaneXY/XZ/YZ, FromObjectTrackers.
  • Control queries: SetModelQueryMode / GetModelQueryMode, SetPartQueryMode / GetPartQueryMode.
  • Awareness lifecycle: TryMakeAware(thing, automaticallyForget?), TryForget(thing), IsAwareOf, AwareInside, GetAwareInside.
  • Looping: BeginListening() / StopListening() to hook/unhook the per-frame query.
  • Debug: enable/disable/debug draw helpers via the Debug methods (see TSDoc for details).