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@react-chess-tools/react-chess-game

v1.0.1

Published

react-chess-game is a React component bridging chess.js with react-chessboard to offer a full-featured, ready-to-integrate chess board experience.

Readme

npm version npm downloads License: MIT TypeScript

Table of Contents

Overview

@react-chess-tools/react-chess-game is a React component that bridges chess.js with react-chessboard to offer a full-featured, ready-to-integrate chess board experience.

Built using a compound component pattern (similar to Radix UI), it provides a ChessGameContext that you can use to customize and enhance the game while maintaining sensible defaults.

Features

  • Move-by-click - Click to select and move pieces
  • Sound effects - Built-in sounds for moves, captures, check, and game over
  • Square highlighting - Visual feedback for valid moves and last move
  • Keyboard controls - Navigate through game history with arrow keys
  • Full game state - Access to check, checkmate, stalemate, draw detection
  • TypeScript - Full TypeScript support with comprehensive type definitions
  • Customizable - Override any default with your own implementation

Installation

npm install @react-chess-tools/react-chess-game
yarn add @react-chess-tools/react-chess-game
pnpm add @react-chess-tools/react-chess-game

Quick Start

import { ChessGame } from "@react-chess-tools/react-chess-game";

function App() {
  return (
    <ChessGame.Root>
      <ChessGame.Board />
      <ChessGame.Sounds />
      <ChessGame.KeyboardControls />
    </ChessGame.Root>
  );
}

Demo

Visit the live demo to see the component in action.

API Reference

ChessGame.Root

The root component that provides ChessGameContext to all child components. It instantiates a Chess instance using the fen prop.

Note: This is a logic-only component (Context Provider). It does not render any DOM elements.

Props

| Name | Type | Default | Description | | ------------- | ----------------------- | ----------------- | -------------------------------------------- | | children | ReactNode | - | Child components | | fen | string | Starting position | Initial FEN string for the chess game | | orientation | "w" \| "b" | "w" | Board orientation (white or black at bottom) | | theme | PartialChessGameTheme | - | Optional theme configuration |

Example

<ChessGame.Root
  fen="rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1"
  orientation="b"
>
  <ChessGame.Board />
</ChessGame.Root>

ChessGame.Board

The main chess board component. Renders the board and pieces using react-chessboard v5.

Supports ref forwarding and all standard HTML div attributes (className, style, id, data-, aria-, etc.).

Props

| Name | Type | Description | | ----------- | -------------------------------- | ------------------------------------------------------------------------- | | options | ChessboardOptions | Options forwarded to react-chessboard. Your values merge with defaults. | | ref | Ref<HTMLDivElement> | Forwarded ref to the wrapper div element | | className | string | Custom CSS class names | | style | CSSProperties | Custom inline styles | | ... | HTMLAttributes<HTMLDivElement> | All standard HTML div attributes |

Example

<ChessGame.Root>
  <ChessGame.Board
    options={{
      squareStyles: { e4: { boxShadow: "inset 0 0 0 2px #4f46e5" } },
      onPieceDrop: ({ sourceSquare, targetSquare }) => {
        console.log(`Move: ${sourceSquare} -> ${targetSquare}`);
        return true;
      },
      showNotation: true,
      animationDurationInMs: 300,
    }}
    className="my-custom-board"
    style={{ borderRadius: "8px" }}
    id="game-board"
    data-testid="chess-board"
  />
</ChessGame.Root>

ChessGame.Sounds

Provides sound effects for the chess game. Uses built-in sounds by default, but custom sounds can be provided as base64-encoded strings.

Note: This is a logic-only component that returns null. It sets up audio functionality via hooks.

Props

| Name | Type | Default | Description | | -------- | -------------------------------- | ------- | ------------------------------------------------------------------------- | | sounds | Partial<Record<Sound, string>> | - | Custom sounds configuration. Keys: move, capture, check, gameOver |

Example

<ChessGame.Root>
  <ChessGame.Sounds
    sounds={{
      move: customMoveSound,
      capture: customCaptureSound,
    }}
  />
  <ChessGame.Board />
</ChessGame.Root>

ChessGame.KeyboardControls

Enables keyboard navigation through the game history.

Note: This is a logic-only component that returns null. It sets up keyboard event listeners via hooks.

Props

| Name | Type | Default | Description | | ---------- | ------------------ | ------------------------- | --------------------------------------------- | | controls | KeyboardControls | defaultKeyboardControls | Object mapping key names to handler functions |

Default Controls:

  • ArrowLeft - Go to previous move
  • ArrowRight - Go to next move
  • ArrowUp - Go to starting position
  • ArrowDown - Go to latest move

Example

<ChessGame.Root>
  <ChessGame.KeyboardControls
    controls={{
      ArrowLeft: (ctx) => ctx.methods.goToPreviousMove(),
      ArrowRight: (ctx) => ctx.methods.goToNextMove(),
      Home: (ctx) => ctx.methods.goToStart(),
      End: (ctx) => ctx.methods.goToEnd(),
    }}
  />
  <ChessGame.Board />
</ChessGame.Root>

Hooks

useChessGameContext

Access the chess game context from any child component.

import { useChessGameContext } from "@react-chess-tools/react-chess-game";

function GameStatus() {
  const { currentFen, info, methods } = useChessGameContext();

  return (
    <div>
      <p>Turn: {info.turn === "w" ? "White" : "Black"}</p>
      {info.isCheck && <p>Check!</p>}
      {info.isCheckmate && <p>Checkmate!</p>}
      <button onClick={() => methods.flipBoard()}>Flip Board</button>
    </div>
  );
}

Return Values

| Name | Type | Description | | ------------------ | ------------ | ----------------------------------- | | game | Chess | The underlying chess.js instance | | orientation | "w" \| "b" | Current board orientation | | currentFen | string | Current FEN string | | currentPosition | string | Current position in game history | | currentMoveIndex | number | Index of current move in history | | isLatestMove | boolean | Whether viewing the latest position | | methods | Methods | Methods to interact with the game | | info | Info | Game state information |

Methods

| Method | Type | Description | | ------------------ | ------------------------------------------------ | --------------------------------------- | | makeMove | (move: string \| MoveObject) => boolean | Make a move, returns true if successful | | setPosition | (fen: string, orientation: "w" \| "b") => void | Set a new position | | flipBoard | () => void | Flip the board orientation | | goToMove | (moveIndex: number) => void | Jump to specific move (-1 = start) | | goToStart | () => void | Go to starting position | | goToEnd | () => void | Go to latest move | | goToPreviousMove | () => void | Go to previous move | | goToNextMove | () => void | Go to next move |

Info Object

| Property | Type | Description | | ------------------------ | ------------ | ------------------------------------- | | turn | "w" \| "b" | Current turn | | isPlayerTurn | boolean | Whether it's the player's turn | | isOpponentTurn | boolean | Whether it's the opponent's turn | | moveNumber | number | Current move number | | lastMove | Move | Last move made | | isCheck | boolean | Whether current player is in check | | isCheckmate | boolean | Whether it's checkmate | | isDraw | boolean | Whether the game is a draw | | isDrawn | boolean | Alias for isDraw | | isStalemate | boolean | Whether it's stalemate | | isThreefoldRepetition | boolean | Whether threefold repetition occurred | | isInsufficientMaterial | boolean | Whether there's insufficient material | | isGameOver | boolean | Whether the game has ended | | hasPlayerWon | boolean | Whether the player has won | | hasPlayerLost | boolean | Whether the player has lost |

Examples

Basic Game with All Features

import { ChessGame } from "@react-chess-tools/react-chess-game";

function FullFeaturedGame() {
  return (
    <ChessGame.Root>
      <ChessGame.Sounds />
      <ChessGame.KeyboardControls />
      <ChessGame.Board />
    </ChessGame.Root>
  );
}

Custom Starting Position

import { ChessGame } from "@react-chess-tools/react-chess-game";

function CustomPosition() {
  // Sicilian Defense starting position
  const sicilianFen =
    "rnbqkbnr/pp1ppppp/8/2p5/4P3/8/PPPP1PPP/RNBQKBNR w KQkq c6 0 2";

  return (
    <ChessGame.Root fen={sicilianFen}>
      <ChessGame.Board />
    </ChessGame.Root>
  );
}

Game with Move History Display

import {
  ChessGame,
  useChessGameContext,
} from "@react-chess-tools/react-chess-game";

function MoveHistory() {
  const { game, currentMoveIndex, methods } = useChessGameContext();
  const history = game.history();

  return (
    <div className="move-history">
      {history.map((move, index) => (
        <button
          key={index}
          onClick={() => methods.goToMove(index)}
          className={index === currentMoveIndex ? "active" : ""}
        >
          {move}
        </button>
      ))}
    </div>
  );
}

function GameWithHistory() {
  return (
    <ChessGame.Root>
      <ChessGame.Board />
      <MoveHistory />
      <ChessGame.KeyboardControls />
    </ChessGame.Root>
  );
}

Game with Status Display

import {
  ChessGame,
  useChessGameContext,
} from "@react-chess-tools/react-chess-game";

function GameStatus() {
  const { info } = useChessGameContext();

  if (info.isCheckmate) {
    return (
      <div className="status">
        Checkmate! {info.hasPlayerWon ? "You win!" : "You lose!"}
      </div>
    );
  }
  if (info.isDraw) {
    return <div className="status">Draw!</div>;
  }
  if (info.isCheck) {
    return <div className="status">Check!</div>;
  }
  return (
    <div className="status">Turn: {info.turn === "w" ? "White" : "Black"}</div>
  );
}

function GameWithStatus() {
  return (
    <ChessGame.Root>
      <GameStatus />
      <ChessGame.Board />
      <ChessGame.Sounds />
    </ChessGame.Root>
  );
}

License

This project is MIT licensed.

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