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@remix-gg/mcp

v0.5.1

Published

MCP server + skills for building remix HTML games

Readme

@remix-gg/mcp

MCP server and skills for building and publishing HTML games on Remix.

Quick Start

Claude Code

claude mcp add remix-mcp -- npx -y @remix-gg/mcp

Claude Desktop

Add to your Claude Desktop config:

{
  "mcpServers": {
    "remix": {
      "command": "npx",
      "args": ["-y", "@remix-gg/mcp"],
      "env": {
        "REMIX_API_KEY": "your-api-key"
      }
    }
  }
}

Authentication

Set the REMIX_API_KEY environment variable with your API key from remix.gg.

export REMIX_API_KEY=your-api-key

Set API Key in Claude Code

You can make the ENV variable work for all Claude Code sessions but setting it in .claude/settings.json

{
  "env": {
    "REMIX_API_KEY": "sk_agent_your-api-key-from-remixgg"
  }
}

Tools

| Tool | Description | | --- | --- | | createGame | Create a new game on Remix | | uploadVersion | Upload an HTML game file to a game version | | validateGame | Validate an HTML game file for common issues | | generateImage | Generate an AI image and host it as a game asset | | uploadGameAsset | Upload an asset file (image, audio, 3D model, video) |

Skills

The MCP server exposes skill resources that guide agents through multi-step workflows:

| Skill | Description | | --- | --- | | game-creation | Full workflow for creating an HTML5 game from scratch | | upload-game | Package and upload a finished game to Remix | | integrate-save-game | Add save/load game state via the Remix SDK | | add-image-to-game | Generate and integrate image assets into a game | | open-game | Open a game in Remix Studio for browser preview | | overview | Master overview of all available capabilities |

Game Settings

Game IDs are persisted in a .remix-settings.json file in the project root. The MCP tools read and write this file automatically so IDs carry across sessions.

Links