@remix-gg/mcp
v0.5.1
Published
MCP server + skills for building remix HTML games
Readme
@remix-gg/mcp
MCP server and skills for building and publishing HTML games on Remix.
Quick Start
Claude Code
claude mcp add remix-mcp -- npx -y @remix-gg/mcpClaude Desktop
Add to your Claude Desktop config:
{
"mcpServers": {
"remix": {
"command": "npx",
"args": ["-y", "@remix-gg/mcp"],
"env": {
"REMIX_API_KEY": "your-api-key"
}
}
}
}Authentication
Set the REMIX_API_KEY environment variable with your API key from remix.gg.
export REMIX_API_KEY=your-api-keySet API Key in Claude Code
You can make the ENV variable work for all Claude Code sessions but setting it in .claude/settings.json
{
"env": {
"REMIX_API_KEY": "sk_agent_your-api-key-from-remixgg"
}
}Tools
| Tool | Description |
| --- | --- |
| createGame | Create a new game on Remix |
| uploadVersion | Upload an HTML game file to a game version |
| validateGame | Validate an HTML game file for common issues |
| generateImage | Generate an AI image and host it as a game asset |
| uploadGameAsset | Upload an asset file (image, audio, 3D model, video) |
Skills
The MCP server exposes skill resources that guide agents through multi-step workflows:
| Skill | Description |
| --- | --- |
| game-creation | Full workflow for creating an HTML5 game from scratch |
| upload-game | Package and upload a finished game to Remix |
| integrate-save-game | Add save/load game state via the Remix SDK |
| add-image-to-game | Generate and integrate image assets into a game |
| open-game | Open a game in Remix Studio for browser preview |
| overview | Master overview of all available capabilities |
Game Settings
Game IDs are persisted in a .remix-settings.json file in the project root. The MCP tools read and write this file automatically so IDs carry across sessions.
Links
- remix.gg
- @remix-gg/sdk — Client SDK for game developers
