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@ripl/canvas

v1.2.0

Published

Canvas 2D rendering context for Ripl

Readme

@ripl/canvas

Canvas 2D rendering context for Ripl: a unified API for drawing 2D graphics and data visualizations in the browser.

Installation

npm install @ripl/canvas

Most browser projects should install @ripl/web instead, which re-exports the core library together with this Canvas context and the browser platform bindings.

Overview

@ripl/canvas implements Ripl's Context abstraction on top of the native CanvasRenderingContext2D. Because every Ripl element renders through the shared Context API, the same drawing code runs unchanged on Canvas, SVG, or the Terminal.

Usage

import {
    createContext,
} from '@ripl/canvas';

import {
    createCircle,
} from '@ripl/core';

const context = createContext('.mount-element');

createCircle({
    fill: 'rgb(30, 105, 120)',
    cx: context.width / 2,
    cy: context.height / 2,
    radius: 50,
}).render(context);

Exporting

Every context can snapshot its current output via export():

const url = context.export().toURL(); // PNG object URL
const dataUrl = context.export().toString(); // PNG data URL
const image = await context.export().toImage(); // ImageData

Documentation

Full documentation and interactive demos are available at ripl.run.

License

MIT