npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@rrjs/signals

v0.1.2

Published

Fine-grained reactive primitives: createSignal, computed, effect, batch

Readme

@rrjs/signals

The reactive primitive layer. Used by every other package in the Reactive React project. Can be used directly when you need fine-grained reactivity without a UI library.

Install

npm install @rrjs/signals

Quick start

import { createSignal, effect, computed } from '@rrjs/signals'

const [count, setCount] = createSignal(0)
const doubled = computed(() => count() * 2)

effect(() => {
  console.log(`count=${count()}, doubled=${doubled()}`)
})
// → "count=0, doubled=0"

setCount(5)
// → "count=5, doubled=10"

API

createSignal(initial)

Returns [getter, setter]. Reading the getter inside an effect or computed subscribes that effect to changes.

const [name, setName] = createSignal('Alice')
name()          // 'Alice'
setName('Bob')
name()          // 'Bob'

The setter accepts a functional updater:

setName(prev => prev.toUpperCase())

Same-value writes use Object.is and skip notification.

computed(fn)

A derived signal. Returns a getter. The function re-runs only when its tracked dependencies change.

const [a, setA] = createSignal(2)
const [b, setB] = createSignal(3)
const sum = computed(() => a() + b())

sum()          // 5
setA(10)
sum()          // 13

Handles diamond dependencies correctly — a downstream computed fires exactly once when a shared upstream signal changes.

effect(fn)

Runs fn immediately, then re-runs it whenever any signal read inside changes.

const dispose = effect(() => {
  console.log(count())
  return () => console.log('cleanup')   // optional cleanup
})

dispose()      // stop re-running, run final cleanup

Returns a dispose function. Cleanups run in reverse order: previous-cleanup → next-effect-run.

batch(fn)

Defers effect flushing until fn returns. Multiple signal writes inside batch produce one flush.

batch(() => {
  setA(1)
  setB(2)
  setC(3)
})
// Effects depending on a, b, c run once, not three times

Edge cases

  • Async tracking: signals read inside setTimeout, await, or requestAnimationFrame callbacks do not track. The observer stack is synchronous.
  • Cycles: writing to a signal you're currently tracking is allowed but may cause unintended re-runs. The library does not detect cycles automatically.
  • Same-value writes: setCount(5); setCount(5) only notifies once. Uses Object.is, so NaN compared with itself is equal, and +0 and -0 are not.

License

MIT