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@rsi3d/cli

v0.1.0

Published

npm entry point for the rsi3d CLI and the rsi3d-harness 3D asset engine: publish/search/verify, MCP server, scene edit-render-verify, scaffolding

Downloads

83

Readme

@rsi3d/cli

npm entry point for the rsi3d command line and the rsi3d-harness 3D asset engine. One install, two commands.

npx @rsi3d/cli rsi3d-harness --help     # the engine
npx @rsi3d/cli rsi3d --help             # the platform client

Or install it globally:

npm i -g @rsi3d/cli
rsi3d-harness scene show scene.json

What the two commands do

| Command | Purpose | | --- | --- | | rsi3d-harness | Engine: mcp (expose the engine's tools to VS Code / Cursor / Claude Code) · scene (observe / edit / rollback / render / verify / export / import) · serve + stream (live scene + image streams) · scaffold (generate your own 3D-asset agent or plugin) · contract · render-mode | | rsi3d | Platform client: publish / search / download / verify / pack / drive a Run / install skills |

Using it from VS Code (.vscode/mcp.json):

{
  "servers": {
    "rsi3d-harness": {
      "type": "stdio",
      "command": "npx",
      "args": ["-y", "@rsi3d/cli", "rsi3d-harness", "mcp", "--root", "${workspaceFolder}"]
    }
  }
}

Cursor and Claude Code use the same fields under an mcpServers key. The engine also ships an Agent Skill that teaches a model the tools and the discipline: rsi3d install skill/rsi3d-harness --agent claude-code.

Where the binaries come from

This package ships a small launcher, not the binaries. bin/launcher.js resolves them in this order — local first, remote last, and it never silently switches source:

  1. RSI3D_BIN / RSI3D_HARNESS_BIN (explicit; a broken path fails loudly instead of falling back)
  2. a build in the repo (target/release/<name>) — the single-repo development case
  3. ~/.rsi3d/bin/<name> (previously installed)
  4. vendor/<platform>-<arch>/<name> inside the package
  5. download from RSI3D_RELEASE_BASE (GitHub Releases by default) into ~/.rsi3d/bin/, verified against checksums.txt

Why not bundle the binaries: two binaries times a platform matrix would make everyone pay for everyone else's platform. Prebuilt artifacts as npm optionalDependencies (@rsi3d/cli-<platform>-<arch>) are the next step.

Just want the source

git clone https://github.com/rsidio/rsi3d.git && cd rsi3d
cargo build --release        # both binaries, one target/ directory
./target/release/rsi3d-harness --help

The engine is a Rust workspace with no required system dependencies beyond a toolchain; the scene kernel, the renderer and the stream server all work offline.

License

Apache-2.0.