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@s0rt/3dvf

v0.3.0

Published

shadcn-style Three.js function library CLI

Readme

dev

link local cli

bun link

run the cli

bun run dev

run the registry

bun run dev:registry

Using bunx 3dvf <command> will now use the local cli.

troubleshotting

.glsl & vite

Using the create command will already apply this fix.

By default vite won't import .glsl files as we want it to, resulting in parsing errors.

You can either prepend import path with ?raw, or, to avoid touching the 3dvf files, use the following plugin :

function glslPlugin(): Plugin {
	return {
		name: 'glsl-raw',
		load(id) {
			if (id.endsWith('.glsl')) {
				const source = readFileSync(id, 'utf-8');
				return `export default ${JSON.stringify(source)};`;
			}
		}
	};
}

And add it

{
  plugins: [glslPlugin]
}

.dds

{
	assetsInclude: ['**/*.dds']
}