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@samir.oe70/freefire-api

v2.0.5

Published

FreeFire API library and proxy server

Readme

FreeFire API


Overview

A TypeScript-based Free Fire API SDK + Proxy Server built with Bun + Elysia, designed for high-performance server-side integration, automation, and data proxying.


Architecture Overview

This project provides two core layers:

  • SDK Layer (Library Mode) Type-safe service wrappers for Free Fire endpoints (Auth, Player, etc.)

  • Proxy Layer (Server Mode) Lightweight HTTP gateway exposing REST endpoints for external usage

Built with:

  • ⚡ Bun runtime (high-performance execution)
  • 🧩 Elysia framework (fast HTTP routing)
  • 🟦 TypeScript (strict typing)
  • 🔐 Session-based authentication flow

Features

  • Dual Mode Operation

    • Use as an npm/jsr SDK
    • Or run as a standalone REST proxy server
  • Service-Oriented SDK

    • AuthService for session/token generation
    • PlayerService for player lookup and stats
    • Extensible service layer design
  • High Performance Proxy

    • Minimal overhead API gateway
    • Stateless request handling
    • Session caching support (optional)
  • Configurable Runtime

    • Environment-driven configuration
    • Region-based authentication switching
  • Fully Typed

    • Strict TypeScript definitions
    • Predictable response contracts

Installation

JSR (Recommended for Bun / Deno / modern runtimes)

bunx jsr add @samirxpikachu/free-fire
npx jsr add @samirxpikachu/free-fire
yarn dlx jsr add @samirxpikachu/free-fire
pnpm dlx jsr add @samirxpikachu/free-fire
deno add jsr:@samirxpikachu/free-fire

NPM

npm install @samir.oe70/freefire-api

SDK Usage (Library Mode)

Authentication Flow

import { AuthService, PlayerService } from "@samirxpikachu/free-fire";

const session = await AuthService.loginForRegion("BD");

Player Search

const result = await PlayerService.searchPlayers(
  session.serverUrl,
  session.token,
  "PlayerName"
);

console.log(result);

Player Profile

const profile = await PlayerService.getProfile(
  session.serverUrl,
  session.token,
  "UID"
);

Proxy Server Usage

Start via CLI

freefire-api

Start via Node Scripts

npm run start

Environment Configuration

| Variable | Description | Default | | ----------------- | ------------------------------- | ------- | | PORT | HTTP server port | 5000 | | RELEASE_VERSION | Game version identifier | OB53 | | DEBUG | Enable debug logs | false | | GARENA_AUTH_URL | Custom auth endpoint override | auto | | LOGIN_BP_URL | Login gateway endpoint override | auto |


REST API Reference

Player Endpoints

Search Player

GET /api/player/search?keyword={name}

Player Stats

GET /api/player/stats?uid={uid}

Player Profile

GET /api/player/profile?uid={uid}

Internal Design

Core Modules

  • AuthService

    • Handles region-based login
    • Generates session tokens
    • Resolves server routing
  • PlayerService

    • Player search indexing
    • UID-based profile fetch
    • Stats aggregation
  • Proxy Layer

    • Stateless request forwarding
    • Session injection middleware
    • Error normalization layer

Performance Notes

  • Built on Bun runtime for low-latency execution
  • Minimal serialization overhead
  • No persistent DB dependency
  • Optimized for concurrent requests