npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@scene-grid/debugger

v0.2.2

Published

Embedded in-game Tweakpane diagnostic UI for debugging the SceneGrid audio engine.

Readme

@scene-grid/debugger

Embedded in-game Tweakpane diagnostic UI for debugging the SceneGrid audio engine

npm version License: MIT

@scene-grid/debugger is a lightweight, floating UI overlay (powered by Tweakpane) that attaches directly to a running @scene-grid/engine instance. It provides instant in-game access to test RTPCs, spatial audio panning, events, and smart loops without needing to run a separate inspector application.

Installation

npm install -D @scene-grid/debugger

Note: Ensure you also have tweakpane, @tweakpane/core, and @tweakpane/plugin-essentials installed as they are peer dependencies.

Quick Start

Because debugging tools shouldn't bloat your production bundle, it is highly recommended to dynamically import the debugger only during development.

import { AudioEngine, WorkletLoader } from '@scene-grid/engine';

const audio = new AudioEngine({ /* config */ });
await audio.init();

// Dynamically inject the debug UI only in non-production environments
if (process.env.NODE_ENV !== 'production') {
    import('@scene-grid/debugger').then(({ attachDebugUI, initAudioDebugPanel }) => {
        // Attaches the debug canvas overlay (e.g., for spatial visualizers)
        attachDebugUI(audio, { 
            wrapperSelector: '#wrapper', // Your game's main container
            workletLoader: WorkletLoader 
        });
        
        // Initializes the floating Tweakpane panel
        initAudioDebugPanel(audio);
    });
}

How It Works

The debugger directly accesses the engine's internal _debug endpoints and busSystem to manipulate audio nodes and spatial coordinates on the fly. It executes in the same browser window and UI thread as your game.

Core Features

  • RTPC Sliders: Real-time manipulation of Game Parameters.
  • Spatial Audio (2D): Instantly test sound positions and panning behavior.
  • Smart Loop Transport: Trigger interactive music transitions and verify quantization behavior.
  • Polyphony / Voice Stats: Quick readout of active voices.

License

MIT © Igor Zabrodin