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@sdcx/keyboard-insets

v0.5.0

Published

A Keyboard Avoiding View for React Native.

Downloads

66

Readme

KeyboardInsetsView

KeyboardInsetsView 是一个 React Native 原生 UI 组件,用于处理软键盘遮挡输入框的问题。

KeyboardInsetsView 使用简单,自动模式下不需要额外代码来处理键盘。

| 自动模式 | 手动模式 | | ---------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------- | | README-2023-02-02-15-56-36 | README-2023-02-18-21-36-20 |

本库主要依据 Android 官方指南 Synchronize animation with the software keyboard 来实现,同时参考了 react-native-keyboard-controller。因为该库不是很符合我的需求,所以我自己写了一个。

Installation

yarn add @sdcx/keyboard-insets

iOS

cd ios
pod install

Android

开启 edge-to-edge。 这将使得 APP 的 UI 撑满整个屏幕,而不是被系统 UI(譬如虚拟导航键)遮挡,从而实现更摩登的 UI 效果。

// MainActivity.java
import androidx.core.view.WindowCompat;

public class MainActivity extends ReactActivity {
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(null);
        // enable Edge-to-Edge
        WindowCompat.setDecorFitsSystemWindows(getWindow(), false);
    }
}

为了更好的向后(Android 10 以前)兼容, 在 AndroidManifest 中设置 android:windowSoftInputMode="adjustResize"

<!-- AndroidManifest.xml -->
<activity
  android:name=".MainActivity"
    ...
  android:windowSoftInputMode="adjustResize">
  <intent-filter>
    ...
  </intent-filter>
</activity>

开启 Edge-to-Edge 后,你的 UI 会撑满整个屏幕,可使用 react-native-safe-area-context 来处理和系统 UI (譬如虚拟导航键) 重叠的部分。

可参考以下代码进行全局处理,也可以每个页面单独处理,以实现更美观更摩登的 UI 效果。

import { Platform } from 'react-native'
import { SafeAreaProvider, SafeAreaView } from 'react-native-safe-area-context'

function App() {
  return (
    <SafeAreaProvider>
      <NavigationContainer>...</NavigationContainer>
      {Platform.OS === 'android' && <SafeAreaView mode="margin" edges={['bottom']} />}
    </SafeAreaProvider>
  )
}

如果使用 hybrid-navigation 作为导航组件,则不需要做任何事情,因为它已经帮你处理好了。

Usage

使用 KeyboardInsetsView 代替 View 作为容器,或者使用 KeyboardInsetsViewScrollView 包裹起来。当键盘显示或隐藏时,KeyboardInsetsView 会自动调整自身的位置,以保证输入框不被键盘遮挡。

import { KeyboardInsetsView } from '@sdcx/keyboard-insets'

function MyComponent() {
  return (
    <KeyboardInsetsView extraHeight={16} style={{ flex: 1 }}>
      <ScrollView>
        ...
        <TextInput />
        ...
      </ScrollView>
    </KeyboardInsetsView>
  )
}

Support Nested.

import { KeyboardInsetsView } from '@sdcx/keyboard-insets'

function MyComponent() {
  return (
    <KeyboardInsetsView extraHeight={16} style={{ flex: 1 }}>
      ...
      <KeyboardInsetsView extraHeight={8}>
        <TextInput />
      </KeyboardInsetsView>
      ...
    </KeyboardInsetsView>
  )
}

KeyboardInsetsView 本质上是个 View,所以你可以使用 View 的所有属性,也可以和 View 互相替换。

KeyboardInsetsView 仅有少量几个属性:

  • extraHeight:自动模式下,键盘总是紧贴着输入框的下边缘,这个属性设置输入框距离键盘的额外高度。KeyboardInsetsView 的最大偏移受键盘高度限制,若加入额外高度后,KeyboardInsetsView 偏移距离大于键盘高度,将产生截断,此时 KeyboardInsetsView 偏移距离等于键盘高度,底部将与键盘顶部相贴

  • explicitly:仅对 iOS 生效,自动模式下,是否显式地跟随键盘位置变化。默认为 false,通过隐式动画来处理。

  • onKeyboard:是个回调函数,一旦设置,就进入手动模式,KeyboardInsetsView 不会帮你调整输入框的位置。你需要利用这个回调函数实现自己想要的效果。

    onKeyboard 的参数声明如下:

    interface KeyboardState {
      height: number // 键盘的高度,不会因为键盘隐藏而变为 0
      shown: boolean // 当键盘将隐已隐时,这个值为 false;当键盘将显已显时,这个值为 true
      transitioning: boolean // 键盘是否正在显示或隐藏
      position: Animated.Value // 键盘的位置,从 0 到 height,可以用来实现动画效果
    }

API

  • useKeyboard

    为了方便用户编写 onKeyboard 回调,keyboard-insets 提供了一个 useKeyboard hook,使用方法如下:

    import { useKeyboard } from '@sdcx/keyboard-insets'
    
    function MyComponent() {
      const { keyboard, onKeyboard } = useKeyboard()
    
      console.log(keyboard.height), // 键盘的高度
    
      return (
        <KeyboardInsetsView onKeyboard={onKeyboard}>
          <TextInput />
        </KeyboardInsetsView>
      )
    }
  • getEdgeInsetsForView

    有时候你需要知道某个 View 距离屏幕四边的距离,这个时候就可以使用 getEdgeInsetsForView 方法。

    import { getEdgeInsetsForView } from '@sdcx/keyboard-insets'
    
    function MyComponent() {
      const inputRef = useRef<TextInput>(null)
    
      const onLayout = useCallback(() => {
        const viewTag = findNodeHandle(inputRef.current)
        if (viewTag === null) {
          return
        }
    
        // 获得 TextInput 距离屏幕四边的距离
        getEdgeInsetsForView(viewTag, insets => {
          console.log('insets', insets)
        })
      }, [])
    
      return (
        <View>
          <TextInput ref={inputRef} onLayout={onLayout} />
        </View>
      )
    }