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@sdxc/user-agent

v2026.9.23

Published

Read a User-Agent string into its browser, engine, operating system and device

Readme

@sdxc/user-agent

Read a User-Agent string into its browser, engine, operating system and device.

Installation

npm add @sdxc/user-agent

Usage

Read A Request's User Agent

import { parse } from "@sdxc/user-agent";

let ua = parse(request.headers.get("user-agent") ?? "");

ua.browser; // { name: "Safari", version: "17.4" }
ua.engine; // { name: "WebKit", version: "605.1.15" }
ua.os; // { name: "iOS", version: "17.4" }
ua.device; // { type: "mobile", vendor: "Apple", model: "iPhone" }

Every field is string | null, so a crawler, a script or an empty header reads as a shape with the same keys and nothing in them.

Branch On The Form Factor

let { device } = parse(userAgent);

let isHandheld = device.type === "mobile" || device.type === "tablet";

type is one of "mobile", "tablet", "desktop", "tv" and "console", and null when the string carries no evidence of a form factor.

Compare A Browser Version

let { browser } = parse(userAgent);

let major = Number.parseInt(browser.version ?? "", 10);
let supportsPasskeys = browser.name === "Safari" && major >= 16;

Browser versions are reported as the string spells them — "17.4", "122.0.6261.89" — because a browser numbers its releases however it likes.

Switch Over A Name

import type { OperatingSystemName } from "@sdxc/user-agent";

function iconFor(name: OperatingSystemName | null) {
	switch (name) {
		case "iOS":
		case "iPadOS":
		case "macOS":
			return "apple";
		case "Android":
			return "android";
		default:
			return "generic";
	}
}

Each name is a union of the values the rules can produce, so an editor lists them and a switch over them is exhaustive.

API

parse(userAgent: string): UserAgent

Reads a user agent string into the browser, engine, operating system and device it describes. It answers for the parts it recognizes and leaves the rest null, so it never throws and never rejects a string.

Types

UserAgent

interface UserAgent {
	browser: Browser;
	engine: Engine;
	os: OperatingSystem;
	device: Device;
}

Browser

{ name: BrowserName | null; version: string | null }. A browser built on another's engine reports itself, so Edge, Opera, Vivaldi, Samsung Internet, Yandex Browser, UC Browser, DuckDuckGo and Silk are named rather than folded into Chrome, and the iOS spellings of Chrome, Firefox and Edge are named as those browsers.

Engine

{ name: EngineName | null; version: string | null }"Blink", "WebKit", "Gecko", "EdgeHTML", "Presto" or "Trident". Apple's platform requires every browser to render through WebKit, so a Chrome on an iPhone reports Chrome as its browser and WebKit as its engine. Blink and WebKit report the WebKit build number, which is the only version those strings carry.

OperatingSystem

{ name: OperatingSystemName | null; version: string | null }, in the platform's own numbering. Windows is named by its marketing version, and Windows 11 reports the same NT 10.0 its predecessor does, so it reads as "10". Safari freezes the macOS version it reports at 10_15_7, while a Chromium browser on the same machine reports the real release. A tablet reads as "iPadOS" from version 13, which is where Apple split that system off, and as "iOS" before it.

Device

{ type: DeviceType | null; vendor: DeviceVendor | null; model: string | null }. Apple hardware names its model in the platform token. An Android build discloses its model in the platform section, and recent Chromium versions send the placeholder K there instead, which reads as no model. An iPad asked for the desktop site sends the string a Mac sends, which reads as a desktop Mac.

BrowserName, EngineName, OperatingSystemName, DeviceType, DeviceVendor

String unions of the values each field can hold. Anything outside the union is reported as null, so a name that comes back is one of these.

Pattern: Naming A Device A Person Will Recognize

A credential list, a session list and a login notification all need one short line naming where a request came from. The model is the most recognizable thing a string offers, then the browser and the system together:

import { parse } from "@sdxc/user-agent";

export function describe(userAgent: string): string {
	let { browser, os, device } = parse(userAgent);

	if (device.model) return device.model;
	if (browser.name && os.name) return `${browser.name} on ${os.name}`;

	return browser.name ?? os.name ?? "Unknown device";
}

describe(chromeOnAPixel); // "Pixel 8"
describe(safariOnAMac); // "Safari on macOS"

Pattern: Serving A Platform's Own Download

A download page picks the build that matches the visitor, and offers the rest below it:

import { parse } from "@sdxc/user-agent";

export function suggestedBuild(userAgent: string) {
	let { os, device } = parse(userAgent);

	if (os.name === "iOS" || os.name === "iPadOS") return "app-store";
	if (os.name === "Android") return "play-store";
	if (device.type === "desktop" && os.name === "macOS") return "macos-dmg";
	if (device.type === "desktop" && os.name === "Windows") return "windows-exe";

	return null;
}

A null means the string gave no answer, which is the case to fall back on rather than guess through.

Versioning

Releases are dated rather than semantic. A version is the UTC date it was published, written YYYY.M.D, so 2026.9.4 is the release from 4 September 2026. At most one release goes out per day.

Those numbers say when, not what: a later date means a later release and carries no compatibility promise. Any release may change or remove an export.

Depend on one exact date, and move it when you are ready to take the change:

{
	"dependencies": {
		"@sdxc/user-agent": "2026.9.4"
	}
}

A caret or tilde range reads the date as major, minor and patch, so it accepts every later release in the same year. An exact version keeps the upgrade yours to schedule.

License

MIT

Author

Sergio Xalambrí