@signalsafe/simulator-core
v0.7.1
Published
Headless TreeSpec session runtime: step scenarios, accumulate scores, resolve outcomes — no UI or transport.
Maintainers
Readme
@signalsafe/simulator-core
Coordinated release — approved 2026-10-21
| Package | Prepared version | Required simulator dependencies |
| --- | --- | --- |
| @signalsafe/simulator-core | 0.7.1 | none |
| @signalsafe/simulator-theme-bootstrap | 0.13.1 | none |
| @signalsafe/simulator-react | 0.21.1 | core 0.7.1; optional default theme ^0.13.1 |
| @signalsafe/simulator-device | 0.21.1 | core 0.7.1, React 0.21.1, theme 0.13.1 (exact) |
These compatible patches preserve the existing public runtime API and shared UI.
React and the default theme must be adopted together: the corrected frame markup
requires the matching CSS. A custom theme remains an explicit host responsibility.
The optional theme peer does not install or require the default theme for unstyled
integrations. Node runtime support remains >=19.0.0; build tools use Node 22/24.
Publish core and theme first, then React, then device, only after explicit approval and successful gated tag workflows. Download and verify each upstream registry artifact before refreshing downstream Yarn locks and the device demo npm lock. Future registry integrity values must never be fabricated. Before upstream publication, coherent packed-artifact installs provide candidate evidence only; frozen standalone registry installs remain a separate release gate.
Existing local host archives retain their recorded provenance until the approved registry artifacts pass all host checks. Historical release notes below describe their original checkpoints and do not authorize publication or host replacement.
Headless TreeSpec session runtime: step scenarios, accumulate scores, resolve outcomes — no UI, React, routing, or transport.
| | |
|---|---|
| npm | @signalsafe/simulator-core |
| GitHub | SignalSafeSoftware/simulator-core |
| Depends on | @signalsafe/tree-spec |
What this package does
- Parse and validate runtime-ready
TreeSpecWirepayloads. - Run an immutable session state machine:
createInitialTreeSpecSession→dispatchTreeSpecChoice. - Resolve node views, score deltas, and micro-feedback for renderers.
What this package does not do
- React components, device shells, or Bootstrap UI — use
@signalsafe/simulator-react. - HTTP APIs, authentication, routing, or persistence — host app owns transport and storage.
- Deep content security review — treat wire JSON as trusted authoring content unless the host validates it first.
State lifecycle
parseTreeSpecRuntime(wire)/treeSpecRuntimeIssues(wire)— validate before play.createInitialTreeSpecSession(wire)— initialcurrentNodeId, empty history, zeroed scores.dispatchTreeSpecChoice(state, nodeId, choiceId)— returnscontinue(next node + delta) orended(terminal outcome).- Session
historyis append-only;cumulativeScoremerges deltas viamergeScoreDelta. serializeTreeSpecSessionstores only the versioned choice history;restoreTreeSpecSessionvalidates the snapshot and replays it through the dispatcher.
Decision / transition flow
For each choice, the runtime finds the matching transition (findTransitionForChoice), applies optional score delta, resolves feedback (transition overrides choice), and either lands on the next node or a terminal outcome when to is END.
Install
npm install @signalsafe/simulator-core @signalsafe/tree-specsimulator-core depends on @signalsafe/tree-spec for the wire format and shared types.
Repository
Source code and issues are available at: https://github.com/SignalSafeSoftware/simulator-core
What It Provides
- Parse and validate a runtime-ready
TreeSpecWire - Create an initial session state
- Dispatch a choice from the current node
- Accumulate score deltas across the session
- Resolve node views for rendering
- Return transition-level or choice-level micro-feedback
Quick Start
import { END_NODE_ID, type TreeSpecWire } from "@signalsafe/tree-spec";
import { createInitialTreeSpecSession } from '@signalsafe/simulator-core/session';
import { dispatchTreeSpecChoice } from '@signalsafe/simulator-core/session';
import { getTreeSpecNodeView } from '@signalsafe/simulator-core/nodeView';
const wire: TreeSpecWire = {
start_node: "start",
nodes: {
start: {
type: "prompt",
prompt: "Open the attachment?",
choices: [{ id: "open", label: "Open it" }],
},
},
transitions: [
{
from: ["start", "open"],
to: END_NODE_ID,
outcome: "compromised",
delta: { total: -10, verification: -2 },
},
],
};
const session = createInitialTreeSpecSession(wire);
const currentNode = getTreeSpecNodeView(session.spec, session.currentNodeId);
// Expected output:
// Open the attachment?
console.log(currentNode.prompt);
// Expected output:
// ["Open it"]
console.log(currentNode.choices.map((choice) => choice.label));
const result = dispatchTreeSpecChoice(session, "start", "open");
if (result.status !== "ended") {
throw new Error("Expected a terminal outcome.");
}
// Expected output:
// compromised
console.log(result.outcome);
// Expected output:
// {
// total: -10,
// awareness: 0,
// verification: -2,
// impulse_control: 0,
// damage_containment: 0,
// }
console.log(result.state.cumulativeScore);Common Flows
Validate a wire payload before starting a session
Use treeSpecRuntimeIssues() when you want a non-throwing validation pass that returns user-facing issues. Use parseTreeSpecRuntime() when invalid payloads should fail immediately.
import { parseTreeSpecRuntime } from '@signalsafe/simulator-core/wire';
import { treeSpecRuntimeIssues } from '@signalsafe/simulator-core/session';
import type { TreeSpecWire } from "@signalsafe/tree-spec";
const raw = someUnknownValue as TreeSpecWire;
const issues = treeSpecRuntimeIssues(raw);
if (issues.length > 0) {
console.error(issues);
} else {
const spec = parseTreeSpecRuntime(raw);
console.log(spec.start_node);
}Walk a multi-step session
import { END_NODE_ID, type TreeSpecWire } from "@signalsafe/tree-spec";
import { createInitialTreeSpecSession } from '@signalsafe/simulator-core/session';
import { dispatchTreeSpecChoice } from '@signalsafe/simulator-core/session';
import { treeSpecRuntimeIssues } from '@signalsafe/simulator-core/session';
const wire: TreeSpecWire = {
start_node: "start",
nodes: {
start: {
type: "prompt",
prompt: "A caller asks for a password reset code. What do you do?",
choices: [
{
id: "verify",
label: "Verify their identity first",
feedback: {
key: "good-check",
title: "Good instinct",
takeaway:
"Ask for a trusted callback or verified channel before sharing account details.",
},
},
],
},
wrap_up: {
type: "info",
prompt: "You prevented an account takeover.",
choices: [{ id: "done", label: "Finish" }],
render_hints: { layout: "callout" },
},
},
transitions: [
{
from: ["start", "verify"],
to: "wrap_up",
delta: { total: 5, verification: 3 },
},
{
from: ["wrap_up", "done"],
to: END_NODE_ID,
outcome: "safe",
feedback: {
key: "complete",
title: "Wrap-up",
body: "Document the interaction and escalate if the request still looks suspicious.",
},
},
],
};
const runtimeIssues = treeSpecRuntimeIssues(wire);
if (runtimeIssues.length > 0) {
throw new Error(runtimeIssues.map((issue) => issue.message).join("\n"));
}
const firstState = createInitialTreeSpecSession(wire);
const firstStep = dispatchTreeSpecChoice(firstState, "start", "verify");
if (firstStep.status !== "continue") {
throw new Error("Expected an intermediate step.");
}
// Expected output:
// {
// key: "good-check",
// title: "Good instinct",
// takeaway: "Ask for a trusted callback or verified channel before sharing account details.",
// }
console.log(firstStep.feedback);
// Expected output:
// {
// layout: "callout",
// }
console.log(firstStep.node.render_hints);
const finalStep = dispatchTreeSpecChoice(firstStep.state, "wrap_up", "done");
if (finalStep.status !== "ended") {
throw new Error("Expected a terminal step.");
}
// Expected output:
// safe
console.log(finalStep.outcome);
// Expected output:
// {
// key: "complete",
// title: "Wrap-up",
// body: "Document the interaction and escalate if the request still looks suspicious.",
// }
console.log(finalStep.feedback);Inspect the current node and raw choices
import { getTreeSpecNodeView } from '@signalsafe/simulator-core/nodeView';
import { getWireChoices } from '@signalsafe/simulator-core/wire';
import { parseTreeSpecRuntime } from '@signalsafe/simulator-core/wire';
const spec = parseTreeSpecRuntime(wire);
const currentNode = getTreeSpecNodeView(spec, spec.start_node);
const rawChoices = getWireChoices(spec.nodes[spec.start_node]);
console.log(currentNode.render_hints);
console.log(rawChoices.map((choice) => choice.label));getTreeSpecNodeView() returns the simplified shape most renderers need:
idtypepromptchoicesrender_hints
getWireChoices() returns the original choice array from the source node so you can inspect metadata that is not present on NodeView.
Session snapshots
Snapshots are graph-only and versioned:
import { restoreTreeSpecSession } from '@signalsafe/simulator-core/session';
import { serializeTreeSpecSession } from '@signalsafe/simulator-core/session';
const snapshot = serializeTreeSpecSession(session);
const restored = restoreTreeSpecSession(wire, snapshot);The snapshot contains { version: 1, history }. Derived node, score, and
terminal state are intentionally not trusted; restoration derives them by
replaying each recorded choice through dispatchTreeSpecChoice. Malformed
snapshots and invalid replay histories raise TreeSpecRuntimeError.
Core API
Session Lifecycle
createInitialTreeSpecSession(wire): validates the wire payload and creates initial immutable statedispatchTreeSpecChoice(state, nodeId, choiceId): applies one choice from the current node and returns either a continue result or an ended resultserializeTreeSpecSession(state): creates a versioned, graph-only replay snapshotrestoreTreeSpecSession(wire, snapshot): validates and replays a snapshot into a fresh sessiontreeSpecRuntimeIssues(wire): returns structural/runtime issues without throwing
Runtime Helpers
parseTreeSpecRuntime(wire): validates and normalizes the runtime payloadgetTreeSpecNodeView(spec, nodeId): returns a renderer-friendly node viewfindTransitionForChoice(spec, nodeId, choiceId): returns the matching transition for a selected choicegetWireChoices(node): returns the raw choices/options array from a noderesolveFeedbackForTransition(spec, nodeId, choiceId, transitionFeedback): resolves transition feedback first, then falls back to choice feedback
Utility Exports
emptyScoreDelta()mergeScoreDelta()TreeSpecRuntimeError
Error messages and audiences
Thrown errors and treeSpecRuntimeIssues() messages are developer/author diagnostics (missing nodes, invalid wire shape, etc.). They are precise so editors and tests can act on them.
Do not surface raw TreeSpecRuntimeError.message text to learners. Host apps and @signalsafe/simulator-react map runtime/render failures to generic learner copy; see simulator-react/docs/ERROR_BOUNDARIES.md.
Result Shapes
dispatchTreeSpecChoice() returns one of two result shapes:
status: 'continue': includesstate,node,appliedDelta, and optionalfeedbackstatus: 'ended': includesstate,outcome,appliedDelta, and optionalfeedback
Session state tracks:
currentNodeIdcumulativeScorehistoryspec
Example Files
docs/examples/basic-terminal-session.ts: minimal terminal flow with an outcome and score deltadocs/examples/branching-feedback-session.ts: multi-step flow with validation, intermediate feedback, render hints, and terminal feedback
Examples are documentation-focused TypeScript files. They illustrate package usage, but they are not part of the published runtime bundle.
Development
Requires Node.js >=19.0.0 (engines.node). CI runs checks, tests, and smoke on Node 22 and 24; publish uses Node 24.
yarn build uses tsconfig.build.json and resolves @signalsafe/* from node_modules. No sibling checkout is required for release validation.
yarn install
yarn build
yarn test
yarn typecheckSecurity
See SECURITY.md. Scenario payloads are authoring/trusted content unless the host validates them first. This library does not sandbox execution beyond stepping the scenario graph.
Changelog and releases
Historical release 0.3.2
Device contacts support phone_numbers and email_addresses containing SimulatorContactValue (label, original value, optional canonical number). Email details also preserve bcc. The runtime requires Node >=19.0.0 and TreeSpec ^0.4.1. See the changelog for the complete release record.
Node runtime compatibility
The runtime requirement is Node >=19.0.0. Build, unit-test and coverage tools use Node 22/24 (use Node 24.16+ locally). A separate CI job installs packed artifacts with strict engine checks and tests runtime behavior on Node 19.0.0 and 19–24.
Historical local app migration (0.4.1, release candidate)
- Add versioned local-device schemas, asset limits, record metadata, paged repository and
DeviceStorehost contracts. - Add pure simulated mail transitions, recipient handling and strict browser action envelopes. Simulated send preserves draft identity and performs no network request.
- Add Zod 4 as a runtime dependency. Existing simulator records retain storage version 1; no data rewrite is required.
This version is prepared locally; it is not a claim of registry publication. See RELEASING.md for the coordinated release order. PhoneMe validates normal packed artifacts; installed package files are never patched.
Example verification
npm run smoke:package compiles and executes the repository examples in an
isolated consumer against the packed public API. The examples do not resolve
sibling source trees or private source imports. The shared React 18 local-app
workflow is in simulator-device/docs/examples/local-apps.
Shared app identifiers
Import SimulatorApp and isSimulatorApp directly from @signalsafe/simulator-core.
Use SimulatorApp.Phone, .Email, .Messages, .Internet, and .Home for app IDs.
The frozen enum-style object also supplies the SimulatorApp string-union type; existing JSON
values stay compatible. Use isSimulatorApp(value) at untrusted boundaries and
Object.values(SimulatorApp) when enumerating all apps. Do not confuse app IDs with
channels (sms, browser, contacts), screen names, or contact/input field kinds.
See AGENTS.md for module ownership and verification rules. Use the explicit declaring-module paths shown in the examples; root imports are not supported. Historical local archive adoption remains recorded by each host.
Offline device contract export
The executable device rules also own the JSON Schema used by backend contract
checks. In this owning checkout, install locked dependencies and run yarn build,
then node scripts/export-device-schema.mjs or
node scripts/export-device-fixtures.mjs. The latter emits the same 304 public
validator cases used by DeliveryPlus. These are offline build tools; consumers
continue importing validateDeviceJson from its explicit public subpath. The
internal rule modules are not new public package exports. Runtime services do
not launch Node to validate requests.
