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@sigx/lynx-notifications

v0.31.0

Published

Local push notifications for sigx-lynx

Readme

@sigx/lynx-notifications

Local and remote push notifications for sigx-lynx.

  • iOS: UNUserNotificationCenter for scheduling and the foreground/tap delegate, APNs for remote push.
  • Android: NotificationManager + AlarmManager for scheduling, Firebase Cloud Messaging for remote push.

Transport-agnostic on the server side: pair it with any APNs/FCM-fronting service — Azure Notification Hubs, Firebase Admin, OneSignal, Braze, AWS SNS, or direct APNs/FCM — by forwarding the device token to your backend.

📚 Documentation

Full API, remote-push setup (APNs entitlement, Firebase), event channels and live examples → sigx.dev/lynx/modules/notifications/overview

Install

pnpm add @sigx/lynx-notifications

sigx prebuild auto-discovers the package, links the native module, adds POST_NOTIFICATIONS (Android 13+), registers the FCM service, adds UIBackgroundModes: remote-notification to iOS, and wires the APNs callbacks. The Android 13+ runtime prompt comes from @sigx/lynx-permissions, a dependency the auto-linker pulls in.

Remote push setup

Prebuild now wires the rest of the remote-push plumbing too — you only supply the credentials:

  • Android. Point android.googleServicesFile at your Firebase google-services.json; prebuild copies it into android/app/ on every run so it survives android/ regeneration, and applies the com.google.gms.google-services Gradle plugin that turns it into the resources initializing Firebase:

    // signalx.config.ts
    export default {
        android: { googleServicesFile: './firebase/google-services.json' },
    };

    Keep the file at a gitignored path to stay out of source control.

    Firebase is optional. Without android.googleServicesFile the Google Services plugin isn't applied at all, so the Android build succeeds on a machine that has never seen a google-services.json — local notifications work as normal and only remote push is inert (prebuild says so). Adding the config later applies the plugin on the next prebuild.

  • iOS. The module declares the aps-environment entitlement, so prebuild generates <App>.entitlements (Release → production) and <App>.debug.entitlements (Debug → development) and wires CODE_SIGN_ENTITLEMENTS per build configuration. You still need an Apple Developer account with the Push Notifications capability enabled and a signing identity / provisioning profile that includes it (e.g. via ios.developmentTeam + automatic signing, or fastlane match for distribution).

The token/message/tap flow on the server side is transport-agnostic — forward the device token to your backend (Azure Notification Hubs, Firebase Admin, etc.). See the docs for the full flow.

A taste

import { Notifications } from '@sigx/lynx-notifications';

const { status } = await Notifications.requestPermission();
if (status === 'granted') {
    await Notifications.schedule(
        { title: 'Reminder', body: 'Check your tasks', data: { taskId: '42' } },
        { delay: 60 },     // seconds
    );
}

The full remote-push flow (registerForPushNotifications, token/message/tap listeners, cold-start handling, badge management), the complete API, the raw event channels and platform gotchas are documented on the docs site.

Message shapes

All three shapes are accepted, but what each one can actually do differs sharply by platform — read the row before you pick. Most of that asymmetry is an APNs/FCM constraint rather than module policy; the one exception is iOS data-only delivery to JS, which is a gap on our side (#621), not Apple's.

| Shape | iOS / APNs | Android / FCM | |---|---|---| | notification + data | Tray entry rendered by the OS. Foreground → addPushListener. Tap → response listener; cold-start tap → getInitialNotification(). | Same. The OS renders the tray entry while backgrounded and the module recovers the tap payload from the launch intent. | | notification only | As above, with data empty. | As above, with data empty. | | data only(iOS also needs "content-available": 1, apns-push-type: background, apns-priority: 5) | No tray entry — APNs cannot display one without an alert, so there is no tap and no cold-start payload. Not delivered to JS either yet — see the iOS data-only note below. | Tray entry rendered by the module, reading title/body out of data. Delivered to addPushListener; tap → response listener / getInitialNotification(). |

Notes worth knowing before you pick:

  • notification + data is the only shape whose tray entry, tap routing and cold-start payload work on both platforms. Add "content-available": 1 if you also want an iOS background wake.
  • Android, data-only: the one shape FCM delivers to the app while backgrounded or terminated — a message carrying notification is rendered by the OS and never reaches onMessageReceived. Set data.title (and optionally data.body) or no tray entry is posted. Set data.notification_id for a stable notification id.
  • Android, notification + data: tap payload is recovered from the launch intent on a best-effort basis. Cold start is reliable; a warm tap goes through an intent FCM builds and may not be delivered at all. Data-only is the dependable path if tap routing matters.
  • iOS, data-only: a silent content-available push — throttled (a few per hour) and not delivered at all once the user force-quits the app. Reaching JS at all needs didReceiveRemoteNotification, which isn't wired yet — see #621.

Custom data values are strings on both platforms (FCM's data map is string-only). iOS JSON-encodes non-string APNs values, so a nested custom object round-trips via JSON.parse(msg.data.yourKey).

Dismissing notifications

Notifications.cancel(id) cancels a pending scheduled notification and dismisses delivered tray entries — including remote pushes sent with data.notification_id === id (both platforms). Give related pushes a stable notification_id (e.g. one per conversation) and you can clear them from JS when they're no longer relevant — say, when the user reads the conversation on another device:

await Notifications.cancel('chat-4711');   // dismisses the tray entry for data.notification_id 'chat-4711'

The same notification_id also keys tap responses (addNotificationResponseListener). Optionally, senders can set the APNs apns-collapse-id header to the same id — that makes iOS replace the tray entry in place on each push, matching Android's behavior.

Conversation stacking (Android)

By default, Android pushes sharing a notification_id replace each other in place — only the newest body is visible. For conversation-shaped notifications (a chat thread, an activity feed on one subject), opt into stacking with data.style: "messaging": each push under the same notification_id appends a line to the tray entry (rendered with Android's MessagingStyle), keeping the last 7 messages visible.

| data key | Effect | |---|---| | style: "messaging" | Opt in to stacking. Anything else (or absent) keeps replace-in-place. | | sender_name (or senderName) | Name shown on the appended line. Falls back to title. | | conversation_title (or conversationTitle) | Header above the message lines (e.g. a group-chat name). Carried over from earlier pushes when omitted. | | group | Bundles entries that share the value under one expandable tray group, with an auto-posted summary row — the pattern for "several conversations active at once". Notifications.cancel(group) dismisses the summary. Use a value distinct from every notification_id (the two share an id space). |

// per-message push (FCM data map)
{
  "title": "Ada",                     // collapsed view + sender fallback
  "body": "See you at 10?",
  "style": "messaging",
  "notification_id": "chat-4711",     // one per conversation → messages stack
  "sender_name": "Ada",
  "conversation_title": "Standup crew",
  "group": "chats"                    // optional: bundle all conversations
}

Tap routing is unchanged: the tap payload is the latest push's data, and Notifications.cancel('chat-4711') clears the whole stacked entry. History lives in the tray itself, so it survives process death and needs no storage; devices below Android 6.0 fall back to replace-in-place.

iOS needs none of this — set the APNs aps.thread-id to the conversation id and the OS stacks the group natively.

Events

The four subscriptions — addTokenListener, addTokenErrorListener, addPushListener, addNotificationResponseListener — are exported both standalone and as Notifications.* members, and each returns a plain unsubscribe function (never a { remove() } object). Calling it twice is a no-op, so it drops straight into an effect cleanup:

useEffect(() => Notifications.addPushListener(handlePush), []);

They share one native event path (subscribeNative from @sigx/lynx-core): payloads arrive JSON-encoded and are parsed for you, a listener that throws is logged rather than allowed to take the emitter down, and off-device (web, tests) subscribing is a safe no-op. Payloads that lost a required field crossing the bridge are dropped rather than delivered as a partial — a token event needs token + platform, a message needs data + foreground, and a tap response needs notificationId (actionIdentifier defaults to 'default').

Web

Local notifications work on web through the @sigx/lynx-web-host page bridge (the browser Notification API): schedule/cancel/cancelAll and the permission methods behave as on native (browser denial reports blocked — the user must change the site setting). Page-lifetime best-effort: scheduled timers and repeats don't survive a reload. Badges use the Badging API where available (installed PWAs, Chromium); getBadgeCount() returns a locally-tracked value.

Remote push is not supported on web — registerForPushNotifications() resolves { error } (no throw), no token/push/tap events fire, and getInitialNotification() resolves null. Web Push proper (service-worker push) is tracked separately.

Gotchas

  • schedule() and setBadgeCount() reject on a native failure. A notification the OS refused, or an iOS 16+ badge write that errored, used to resolve as if it had worked (schedule handed back an { error } object typed string; setBadgeCount discarded the error outright). Both now throw a SigxError with code: 'native_error' — await them inside a try/catch if you show the user anything on success.
  • cancel() / cancelAll() report failure as false, not a throw. Dismissal is advisory and idempotent — it's typically fired from a cleanup path ("the conversation was read on another device"), where throwing would abort unrelated work. true never meant a matching tray entry existed either, so false says no more than "nothing was dismissed".
  • Push registration reports failure through the listener channel, not a rejection. registerForPushNotifications() / unregisterForPushNotifications() resolve with { error } (and ok: false) instead of throwing, because the failure is also published to addTokenErrorListener — on iOS that channel is the only place a registration failure can ever surface, since the promise resolves as soon as the APNs request is dispatched. Wire that listener and treat the resolved error field as a convenience mirror of it.
  • Android badge counts are a no-op, and getBadgeCount() is iOS-only (Android always resolves 0) — stock Android has no portable badging API. setBadgeCount(0) deliberately does not clear notifications; use cancelAll().
  • No headless background message handler. Data-only FCM messages reach addPushListener only while the JS runtime is alive; a terminated app renders the tray entry natively and delivers the payload on tap.

License

MIT