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@skewedaspect/sage

v0.9.3

Published

A modern JavaScript/TypeScript game engine built on top of BabylonJS that provides simplified abstractions for 3D game development.

Downloads

1,811

Readme

SkewedAspect Game Engine (SAGE)

SAGE Logo

The SkewedAspect Game Engine (SAGE) is a powerful and flexible game engine designed for creating 2D and 3D games. It leverages BabylonJS for rendering and Havok for physics simulation.

Installation

To install the SAGE library, use npm:

npm install @skewedaspect/sage

Usage

Creating a Game Engine Instance

To create an instance of the SkewedAspect Game Engine, you need to provide a game canvas and rendering options.

import { createGameEngine, GameCanvas, RenderEngineOptions } from '@skewedaspect/sage';

const canvas: GameCanvas = document.getElementById('gameCanvas') as HTMLCanvasElement;
const renderOptions: RenderEngineOptions = {
    // ...your rendering options...
};

const gameEngine = await createGameEngine(canvas, renderOptions);

// Start the game engine
gameEngine.start();

Stopping the Game Engine

To stop the game engine, simply call the stop method on the game engine instance.

gameEngine.stop();

Releasing

Releases are done locally via the release script, which bumps the version, stamps the changelog, commits, tags, and pushes. CI then auto-publishes to npm when it sees the version tag.

npm run release -- patch        # 0.8.0 -> 0.8.1
npm run release -- minor        # 0.8.0 -> 0.9.0
npm run release -- major        # 0.8.0 -> 1.0.0
npm run release -- prerelease --preid=beta   # 0.9.0 -> 0.9.1-beta.0

Requirements:

  • Clean working tree (commit or stash first)
  • On the main branch
  • GitLab CI needs NPM_ID_TOKEN OIDC configured for npm provenance publishing

The script publishes both @skewedaspect/sage and @skewedaspect/sage-vue at the same version. Prereleases are tagged as next on npm.

Contributing

Contributions are welcome! Please open an issue or submit a merge request on GitLab.

License

This project is licensed under the MIT License.