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@sldm/core

v0.3.0

Published

Reactive primitives and core runtime for Solidum framework

Readme

@sldm/core

Reactive primitives and core runtime for Solidum framework

Installation

npm install @sldm/core
# or
pnpm add @sldm/core

Features

  • Fine-Grained Reactivity - Efficient updates with atom, computed, and effect primitives
  • 🎯 Simple API - Intuitive and easy to learn
  • 📦 Lightweight - Zero dependencies, small bundle size
  • 🔧 Type-Safe - Fully typed with TypeScript
  • 🧪 Well-Tested - Comprehensive test suite

Quick Start

import { atom, computed, effect, createElement, mount } from '@sldm/core';

// Create reactive state
const count = atom(0);
const doubled = computed(() => count() * 2);

// React to changes
effect(() => {
  console.log(`Count: ${count()}, Doubled: ${doubled()}`);
});

// Update state
count(5); // Console: Count: 5, Doubled: 10

// Create UI
function Counter() {
  return createElement(
    'div',
    {},
    createElement('p', {}, `Count: ${count()}`),
    createElement(
      'button',
      {
        onClick: () => count(count() + 1),
      },
      'Increment'
    )
  );
}

// Mount to DOM
mount(document.getElementById('app'), Counter);

Core APIs

Reactivity

  • atom(value) - Create reactive state
  • computed(fn) - Derive values from atoms
  • effect(fn) - Run side effects when atoms change
  • batch(fn) - Batch multiple updates
  • useState(value) - Component-local state (auto-reactive)

DOM

  • createElement(type, props, ...children) - Create virtual nodes
  • render(vnode) - Render VNode to DOM
  • mount(container, component) - Mount reactive component

Documentation

Visit https://kluth.github.io/solidum for full documentation.

License

MIT © Matthias Kluth