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@sonata-sdk/ws

v0.2.1

Published

Zero-dependency WebSocket — client (auto-reconnect) + server (HTTP upgrade), no ws package

Downloads

482

Readme

Full WebSocket implementation using only Node.js built-ins. Client with auto-reconnect + message queue, server with HTTP upgrade handler. No ws package, no external deps.


✨ Features

  • No dependencies — pure Node.js (net, tls, crypto)
  • Client + ServerResumableWS (auto-reconnect) + WebSocketServer (HTTP upgrade)
  • Auto-reconnect — exponential backoff (configurable, capped at 30s)
  • Message queue — buffers outgoing messages while disconnected
  • Text + Binary — full string and Buffer support
  • Strongly typed — TypeScript declarations included
  • TLS/SSLwss:// and wss:// server support

📥 Install

npm install @sonata-sdk/ws

🚀 Usage

Client

import { ResumableWS } from '@sonata-sdk/ws'

const ws = new ResumableWS('wss://gateway.discord.gg', {
  maxReconnectAttempts: Infinity,
  reconnectDelay: 1000,
  queueWhileDisconnected: true,
})

ws.on('open', () => console.log('connected'))
ws.on('message', (data) => console.log('received:', data))
ws.on('close', (code, reason) => console.log('disconnected:', code, reason))

await ws.connect()
await ws.send(JSON.stringify({ op: 2, d: { token: '...' } }))
await ws.close(1000, 'bye')

Server

import { createServer } from 'http'
import { WebSocketServer } from '@sonata-sdk/ws'

const httpServer = createServer()
const wss = new WebSocketServer({ server: httpServer })

wss.on('connection', (ws, req) => {
  console.log('client connected from', req.socket.remoteAddress)

  ws.on('message', (data) => ws.send(data)) // echo
  ws.on('close', (code, reason) => console.log('closed:', code, reason))
})

httpServer.listen(8080)

Manual upgrade

import { WebSocketServer } from '@sonata-sdk/ws'

const wss = new WebSocketServer()

server.on('upgrade', (req, socket, head) => {
  if (req.url !== '/ws') return
  wss.handleUpgrade(req, socket, head, (ws, req) => {
    wss.emit('connection', ws, req)
  })
})

📖 API

ResumableWS

new ResumableWS(url: string, opts?: {
  maxReconnectAttempts?: number  // default: Infinity
  reconnectDelay?: number        // default: 1000
  queueWhileDisconnected?: boolean // default: true
})

| Method | Description | |--------|-------------| | connect() | Connect to server (returns Promise<void>) | | send(data) | Send text or binary message | | close(code?, reason?) | Close connection gracefully | | on(event, listener) | Register event listener | | off(event, listener) | Remove event listener |

| Event | Arguments | Description | |-------|-----------|-------------| | open | — | Connected | | message | string \| Buffer | Received message | | close | code, reason | Disconnected | | error | Error | Error occurred |


WebSocketServer

new WebSocketServer(opts?: {
  server?: http.Server  // auto-bind to upgrade events
  path?: string         // optional path filter
})

| Method | Description | |--------|-------------| | handleUpgrade(req, socket, head, callback) | Upgrade HTTP to WS | | close() | Clean up | | on(event, listener) | Register listener |

| Event | Arguments | Description | |-------|-----------|-------------| | connection | (WSConnection, IncomingMessage) | New client | | error | (Error) | Server error |


WSConnection

Base class shared by client and server connections.

| Method | Description | |--------|-------------| | send(data) | Send text or binary | | close(code?, reason?) | Close gracefully | | ping() | Send ping | | terminate() | Force close |

| Event | Arguments | |-------|-----------| | message | string \| Buffer | | close | code, reason | | error | Error | | ping / pong | — |


🔌 Subpath imports

import { ResumableWS }     from '@sonata-sdk/ws/client'
import { WebSocketServer } from '@sonata-sdk/ws/server'
import { WSConnection }    from '@sonata-sdk/ws/connection'
import { encodeFrame, readFrame } from '@sonata-sdk/ws/frame'
import type { WSEventMap } from '@sonata-sdk/ws/types'

📦 Related