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@spearwolf/shadow-objects

v0.30.2

Published

a reactive entity-component framework that feels at home in the shadows

Downloads

61

Readme

Shadow Objects

npm

Shadow Objects is a reactive ECS (Entity Component System) library that decouples business logic from UI rendering. Entities are lightweight game objects; Shadow Objects are ECS components that attach behavior to them. Shadow environments can run on the main thread (local) or in a web worker (remote) -- both are first-class.

Installation

npm install @spearwolf/shadow-objects

Quick Example

import { Registry } from '@spearwolf/shadow-objects';

// Define a shadow object -- an ECS component with behavior
function MyComponent({ entity, useSignals }) {
  const [count, setCount] = useSignals('count', 0);

  entity.on('increment', () => setCount(count.get() + 1));

  return () => {
    // cleanup on destroy
  };
}

// Register it: when a view node has the token 'my-component',
// this shadow object runs in the shadow environment
Registry.define('my-component', MyComponent);

Documentation