npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@speridlabs/visus

v2.4.1

Published

A web package for threejs that enables real time rendering of optimized 3DGS (Gaussian Splatting)

Readme

Visus

Visus Demo

High‑performance Gaussian Splatting (3DGS) for Three.js and React‑Three‑Fiber. Drop in a SplatMesh or <Splat> component, feed it a .ply, and render millions of splats with correct transparency and minimal overhead.


🚀 Installation

# npm
npm install @speridlabs/visus three

# yarn
yarn add @speridlabs/visus three

# pnpm
pnpm add @speridlabs/visus three

Visus treats Three.js as a peer dependency—make sure it's installed alongside.


🔑 Key Features

  • Mesh‑like API: new SplatMesh(data, options) behaves like a THREE.Mesh.
  • React wrapper: <Splat plyUrl="..." splatOptions={{…}} /> for R3F apps.
  • Web Worker sorting: non‑blocking depth sort for correct transparency.
  • GPU instancing: draw hundreds of splats in a single call.
  • Packed textures: compact quaternion & scale storage.
  • Shader culling: early discards, premultiplied alpha.

🎯 Quickstart

Plain Three.js

import * as THREE from 'three';
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
import { PlyLoader, SplatMesh } from '@speridlabs/visus';

const scene    = new THREE.Scene();
const camera   = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 100);
camera.position.set(0, 1, 3);

const renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);

const controls = new OrbitControls(camera, renderer.domElement);

(async () => {
  const data = await new PlyLoader().loadAsync('/sample.ply');
  const mesh = new SplatMesh(data, { autoSort: true });
  scene.add(mesh);
})();

renderer.setAnimationLoop(() => {
  controls.update();
  renderer.render(scene, camera);
});

React‑Three‑Fiber (R3F)

import React from 'react';
import { Canvas } from '@react-three/fiber';
import { Splat } from '@speridlabs/visus/react';

export default function App() {
  return (
    <Canvas camera={{ position: [0, 1, 3] }}>
      <ambientLight />
      <Splat plyUrl="/sample.ply" splatOptions={{ autoSort: true }} />
    </Canvas>
  );
}

📦 API Overview

| Export | Description | | -------------- | -------------------------------------------------------------- | | PlyLoader | .loadAsync(url): Promise<SplatData> | | SplatData | Raw buffers of positions, rotations, scales, colors, opacities | | SplatMesh | new SplatMesh(data, options?) → a THREE.Mesh | | SplatOptions | { autoSort?: boolean; /* … */ } | | Splat | React component wrapping SplatMesh | | VERSION | Library version string |


🔧 Performance Highlights

  • Off‑thread sorting via Web Worker
  • Instanced draw calls for minimal CPU overhead
  • Packed data textures reduce memory bandwidth
  • Shader‑level early exit for invisible splats

🤝 Contributing

  1. Fork & clone
  2. pnpm install
  3. pnpm lint && pnpm build
  4. Open a PR!

📄 License

Apache 2.0 © Sperid Labs