@srgssr/brand-button
v1.2.0
Published
The BrandButton component adds a customizable branding button that can be added directly into video.js control bar. It allows integrators to define a destination URL and an SVG icon, providing an easy way to redirect users to a branded website, app, or la
Readme
Pillarbox Web: Brand Button
The BrandButton component adds a customizable branding button that can be added directly into video.js control bar. It allows integrators to define a destination URL and an SVG icon, providing an easy way to redirect users to a branded website, app, or landing page.
Requirements
To use this component, you need the following installed on your system:
- Node.js
Quick Start
To get started with this component, install it through the following command:
npm install --save video.js @srgssr/brand-buttonOnce the player is installed you can activate the component as follows:
import videojs from 'video.js';
import '@srgssr/brand-button';
// Create the player with the BrandButton
const player = videojs('my-player', {
controlBar: {
brandButton: {
href: 'https://example.com',
title: 'Visit Example',
icon: '<svg>...</svg>'
}
}
});To apply the default styling, add the following line to your CSS file:
@import "@srgssr/brand-button/dist/brand-button.min.css";Use the vjs-brand-button CSS class to adapt the size of the brand button, e.g. :
/* Makes the container bigger */
.vjs-brand-button {
width: 5em;
}
/* Adapts the size of the svg icon */
.vjs-brand-button .vjs-svg-icon {
width: 3.6em;
}API Documentation
The BrandButton extends the shared SvgComponent component. All
SvgComponent options are supported
Options
When initializing the BrandButton component, you can pass an options object to customize its
behavior:
| Option | Type | Default | Description |
|------------|----------------------------------------|-------------------------|---------------------------------------------------------------------------------------------------------------------------------------|
| title | string | undefined | The tooltip text displayed on hover. Will be localized based on the player's current language. |
| icon | SVGElement \| string \| URL | undefined | An SVG icon to display inside the button. Can be an SVGElement, a raw SVG string, or a URL (string or URL object). Throws if invalid. |
| iconName | string | 'brand-button' | Used when SVG icon class integration is enabled (e.g., vjs-icon-brand-button). |
| href | string \| function(player) => string | '' | The URL for the button link, or a callback that receives the player instance and returns a URL. |
| target | string | '_blank' | The target attribute of the link ('_blank', '_self', etc.). |
| rel | string | 'noopener noreferrer' | The rel attribute of the link, controlling link relationship and security. |
[!TIP] You can customize the
BrandButtonicon by:
- Passing an iconName or using the default
brand-button(for Video.js experimental SVG icons),- Styling the .vjs-icon-placeholder via CSS (for font icons), or
- Providing a custom icon option as an SVGElement, raw SVG string, or SVG file URL.
Contributing
For detailed contribution guidelines, refer to our Contributing guide. Please adhere to the specified guidelines.
Setting up a development server
Start the development server:
npm run startThis will start the server on http://localhost:4200. Open this URL in your browser to view the
demo page.
The video player (player) and the Pillarbox library (pillarbox) are exposed on the window
object, making it easy to access and manipulate from the browser's developer console for debugging.
Available URL parameters
The demo page supports several URL parameters that modify the behavior of the video player:
debug: Set this to enable debugging mode.ilHost: Specifies the host for the data provider.language: Sets the language for the player interface.urn: Specifies the URN of the video to load. Default isurn:rts:video:14683290.
You can combine parameters in the URL like so:
http://localhost:4200/?language=fr&urn=urn:rts:video:14318206Licensing
This project is licensed under the MIT License. See the LICENSE file for more details.
