@srgssr/svg-button
v1.1.2
Published
The `SvgButton` and the `SvgComponent` are reusable base components for Video.js that simplifies the process of adding custom SVG icons to your video player UI.
Readme
Pillarbox Web: SvgButton
The SvgButton and the SvgComponent are reusable base components for Video.js that simplifies the
process of adding custom SVG icons to your video player UI.
These components support multiple icon input formats, including raw SVG strings, URLs, inline SVGElements. They also integrates smoothly with Video.js’s experimental SVG icon system and icon font classes.
Requirements
To use these components, you need the following installed on your system:
- Node.js
Quick Start
To get started with these components, install it through the following command:
npm install --save video.js @srgssr/svg-buttonUsage
Once the player is installed import and register your own button component
import videojs from 'video.js';
import '@srgssr/svg-button';
import icon from './assets/my-icon.svg?raw';
const SvgButton = videojs.getComponent('SvgButton');
class MyCustomButton extends SvgButton {
handleClick(event) {
console.log('MyCustomButton clicked');
}
buildCSSClass() {
return `vjs-my-button ${super.buildCSSClass()}`;
}
}
videojs.registerComponent('MyCustomButton', MyCustomButton);
const player = videojs('my-player');
player.controlBar.addChild('MyCustomButton', { icon });To apply the default styling, add the following line to your CSS file:
@import "@srgssr/svg-button/dist/svg-button.min.css";You can also quickly add an inline button without creating a custom class:
import videojs from 'video.js';
import '@srgssr/svg-button';
import icon from './assets/my-icon.svg?raw';
const player = videojs('my-player');
player.controlBar.addChild('SvgButton', {
icon,
iconName: 'my-button',
controlText: 'My Button',
clickHandler: () => console.log('Inline SvgButton clicked'),
className: 'vjs-my-button'
});API Documentation
Options
When initializing the SvgButton, SvgComponen or any subclass of them, you can pass an options
object to customize their behavior:
| Option | Type | Default | Description |
|------------|-------------------------------|-------------|-------------------------------------------------------------------------------------------------------------------------------------------|
| icon | SVGElement \| string \| URL | undefined | An SVG icon to display inside the button. Can be an SVGElement, a raw SVG string, or a URL (string or URL object). Throws if invalid. |
| iconName | string | undefined | The name of the registered Video.js icon (if using experimental SVG icons). |
Methods
The following table outlines the key methods available in this component:
| Function | Description |
|----------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| appendIcon({ icon, iconName }) | Dynamically updates the icon of the component. Accepts an SVGElement, raw SVG string, or URL as icon, and an optional iconName (e.g., "play", "pause"). If called without arguments, it re-renders the currently configured icon. |
Icon Integration
The SvgButton and the SvgComponent support multiple strategies for integrating a custom icon,
depending on your project setup and preferences:
1. Using SVG Icon Class (with experimental SVG icons)
If your project uses Video.js’s experimental SVG icon support you can pass the
registered icon name through the iconName option, the button will automatically include a
vjs-icon-${iconName} class.
player.controlBar.addChild('MyButton', { iconName: 'my-button' });2. Using a Custom Font Icon
If your project uses an icon font (such as Font Awesome or a custom font), you can style the icon placeholder button via CSS:
.vjs-my-button .vjs-icon-placeholder::before {
content: '\f123'; /* Font Unicode */
font-family: 'YourFont';
}3. Providing an Icon via Options
You can also pass a custom icon directly using the icon option. This works regardless of whether
experimental SVG support is enabled. Accepted formats are:
- An
SVGElementinstance. - A raw inline SVG string.
- A URL pointing to an external SVG file (as a string or
URLobject)
Example with raw SVG:
import icon from './icon.svg?raw';
player.controlBar.addChild('SvgButton', { icon });Contributing
For detailed contribution guidelines, refer to our Contributing guide. Please adhere to the specified guidelines.
Setting up a development server
Start the development server:
npm run startThis will start the server on http://localhost:4200. Open this URL in your browser to view the
demo page.
The video player (player) and the Pillarbox library (pillarbox) are exposed on the window
object, making it easy to access and manipulate from the browser's developer console for debugging.
Available URL parameters
The demo page supports several URL parameters that modify the behavior of the video player:
debug: Set this to enable debugging mode.ilHost: Specifies the host for the data provider.language: Sets the language for the player interface.urn: Specifies the URN of the video to load. Default isurn:rts:video:14683290.
You can combine parameters in the URL like so:
http://localhost:4200/?language=fr&urn=urn:rts:video:14318206Licensing
This project is licensed under the MIT License. See the LICENSE file for more details.
