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@stcrft/statecraft

v1.5.1

Published

CLI for Statecraft: validate, summarize, and render board-as-code

Readme

Statecraft CLI

Validate, summarize, and render Statecraft board files from the terminal. Interactive init creates your board and optional AI rules (Cursor, Claude Code, Codex). spec prints the board format for AI agents.

Install

npm install -g @stcrft/statecraft
# or: pnpm add -g @stcrft/statecraft   /   yarn global add @stcrft/statecraft

Then run statecraft <command>. Or use npx @stcrft/statecraft init (etc.) without a global install.

Commands

| Command | Description | |--------|-------------| | statecraft init | Interactive setup: create a board file and optionally generate rules for Cursor (.cursor/rules/statecraft.mdc), Claude Code (.claude/rules/statecraft.md), and/or Codex (AGENTS.md). Prompts for workflow options (defaults: enforce “create task before any work”, require each task to have a spec .md file, include task spec format guidelines). Re-run to create a new board; edit generated files to tweak guidelines. | | statecraft spec | Print the board format spec (for AI agents; no paths). | | statecraft validate [path] | Parse and validate a board file. Exit 0 if valid, 1 on errors. | | statecraft summarize [path] | Print a short text summary of the board (name, columns, tasks, WIP/blocked). | | statecraft render [path] | Serve the board in the browser (read-only UI). Options: --port 3000 (default), --open (open browser). Starts a local server with GET /api/board and WebSocket for live updates when the file changes. | | statecraft sync | Update generated rule files to the current template. Reads .statecraft.json if present; otherwise parses existing Cursor/Claude/Codex rule files. Overwrites generated content (back up if customized). --dry-run lists files that would be updated. |

Upgrade notification

After each command, the CLI may check npm for a newer version and print a one-line message to stderr if an upgrade is available. To disable: set STATECRAFT_NO_UPDATE_CHECK=1 or CI=true. When running from the repo (e.g. pnpm cli validate), the check is skipped. A cache in the system temp directory is used when writable (writes are best-effort and do not fail the command).

Path handling

  • Single path only. One board file per run. Passing multiple paths is not supported and will exit with an error.
  • Default path: If you omit the path for validate, summarize, or render, the CLI uses ./board.yaml (relative to the current working directory).
  • Relative vs absolute: The path is relative to the current working directory unless you pass an absolute path.

Examples

# Interactive setup (new project)
statecraft init

# Print board format spec (for AI agents)
statecraft spec

# Validate the default board (./board.yaml)
statecraft validate

# Validate or summarize a specific file
statecraft validate examples/board.yaml
statecraft summarize /path/to/board.yaml

# Serve board UI (optional: --open to open browser)
statecraft render
statecraft render examples/board.yaml --port 3000 --open

Development

From the repo root:

pnpm build          # build all packages (required before `render` so renderer dist exists)
pnpm cli init       # run init
pnpm cli spec       # print spec
pnpm cli validate   # validate default board
pnpm cli render --open   # serve board UI (opens browser)

Or from this package:

pnpm build
node dist/index.js validate