@stdlib/math-base-special-cosdf
v0.1.1
Published
Compute the cosine of a single-precision floating-point number (in degrees).
Readme
cosdf
Computes the cosine of a single-precision floating-point number (in degrees).
Installation
npm install @stdlib/math-base-special-cosdfUsage
var cosdf = require( '@stdlib/math-base-special-cosdf' );cosdf( x )
Computes the cosine of a single-precision floating-point number (in degrees).
var v = cosdf( 0.0 );
// returns 1.0
v = cosdf( 60.0 );
// returns ~0.5
v = cosdf( 90.0 );
// returns 0.0
v = cosdf( NaN );
// returns NaNExamples
var uniform = require( '@stdlib/random-array-uniform' );
var logEachMap = require( '@stdlib/console-log-each-map' );
var cosdf = require( '@stdlib/math-base-special-cosdf' );
var opts = {
'dtype': 'float32'
};
var x = uniform( 100, -180, 180, opts );
logEachMap( 'cosdf(%0.4f) = %0.4f', x, cosdf );C APIs
Usage
#include "stdlib/math/base/special/cosdf.h"stdlib_base_cosdf( x )
Computes the cosine of a single-precision floating-point number (in degrees).
float out = stdlib_base_cosdf( 0.0f );
// returns 1.0f
out = stdlib_base_cosdf( 60.0f );
// returns ~0.5fThe function accepts the following arguments:
- x:
[in] floatinput value.
float stdlib_base_cosdf( const float x );Examples
#include "stdlib/math/base/special/cosdf.h"
#include <stdio.h>
int main( void ) {
const float x[] = { 0.0f, 30.0f, 45.0f, 60.0f, 90.0f };
float y;
int i;
for ( i = 0; i < 5; i++ ) {
y = stdlib_base_cosdf( x[ i ] );
printf( "cosdf(%f) = %f\n", x[ i ], y );
}
}Notice
This package is part of stdlib, a standard library for JavaScript and Node.js, with an emphasis on numerical and scientific computing. The library provides a collection of robust, high performance libraries for mathematics, statistics, streams, utilities, and more.
For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.
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License
See LICENSE.
Copyright
Copyright © 2016-2026. The Stdlib Authors.
