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@stroke-stabilizer/react

v0.3.1

Published

React hooks for stroke stabilization

Downloads

1,510

Readme

@stroke-stabilizer/react

npm version CI Coverage

日本語

This is part of the stroke-stabilizer monorepo

React hooks for stroke stabilization in digital drawing applications.

Live Demo

Installation

npm install @stroke-stabilizer/react @stroke-stabilizer/core

Usage

useStabilizedPointer

import { useStabilizedPointer } from '@stroke-stabilizer/react'
import { oneEuroFilter } from '@stroke-stabilizer/core'

function DrawingCanvas() {
  const { process, reset, pointer } = useStabilizedPointer({
    level: 50,
    onPoint: (point) => {
      draw(point.x, point.y)
    },
  })

  const handlePointerMove = (e: React.PointerEvent) => {
    // IMPORTANT: Use getCoalescedEvents() for smoother input
    const events = e.nativeEvent.getCoalescedEvents?.() ?? [e.nativeEvent]

    for (const ce of events) {
      process({
        x: ce.offsetX,
        y: ce.offsetY,
        pressure: ce.pressure,
        timestamp: ce.timeStamp,
      })
    }
  }

  const handlePointerUp = () => {
    // Get final smoothed points with post-processing
    const finalPoints = pointer.finish()
    drawFinalStroke(finalPoints)
  }

  return (
    <canvas onPointerMove={handlePointerMove} onPointerUp={handlePointerUp} />
  )
}

Important: Always use getCoalescedEvents() to capture all pointer events between frames. Without it, browsers throttle events and you'll get choppy strokes.

With rAF Batch Processing

For high-frequency input devices, use the underlying StabilizedPointer's batch processing:

import { useStabilizedPointer } from '@stroke-stabilizer/react'
import { useEffect } from 'react'

function DrawingCanvas() {
  const { pointer } = useStabilizedPointer({ level: 50 })

  useEffect(() => {
    pointer.enableBatching({
      onBatch: (points) => drawPoints(points),
    })
    return () => pointer.disableBatching()
  }, [pointer])

  const handlePointerMove = (e: React.PointerEvent) => {
    // IMPORTANT: Use getCoalescedEvents() for smoother input
    const events = e.nativeEvent.getCoalescedEvents?.() ?? [e.nativeEvent]

    for (const ce of events) {
      pointer.queue({
        x: ce.offsetX,
        y: ce.offsetY,
        pressure: ce.pressure,
        timestamp: ce.timeStamp,
      })
    }
  }

  return <canvas onPointerMove={handlePointerMove} />
}

useStabilizationLevel

A hook for managing stabilization level state.

import { useStabilizationLevel } from '@stroke-stabilizer/react'

function StabilizationSlider() {
  const { level, setLevel, isEnabled } = useStabilizationLevel({
    initialLevel: 50,
  })

  return (
    <div>
      <input
        type="range"
        min={0}
        max={100}
        value={level}
        onChange={(e) => setLevel(Number(e.target.value))}
      />
      <span>{level}%</span>
      {isEnabled && <span>Stabilization enabled</span>}
    </div>
  )
}

API

useStabilizedPointer(options?)

Creates a stabilized pointer instance.

Options:

  • level - Stabilization level (0-100). Uses preset when specified
  • filters - Custom filter array. Used when level is not specified
  • onPoint - Callback when a point is processed

Returns:

  • process(point) - Process a single point
  • processAll(points) - Process multiple points
  • flushBuffer() - Flush internal buffer
  • finish() - Apply post-processing and return final points (auto-appends endpoint)
  • reset() - Reset the pointer state
  • addFilter(filter) - Add a filter dynamically
  • removeFilter(type) - Remove a filter by type
  • updateFilter(type, params) - Update filter parameters
  • pointer - Reference to the StabilizedPointer instance

useStabilizationLevel(options?)

Manages stabilization level state.

Options:

  • initialLevel - Initial level (default: 0)
  • min - Minimum level (default: 0)
  • max - Maximum level (default: 100)
  • onChange - Callback when level changes

Returns:

  • level - Current level
  • setLevel(value) - Set the level
  • increase(amount?) - Increase level by amount (default: 10)
  • decrease(amount?) - Decrease level by amount (default: 10)
  • isEnabled - Whether stabilization is active (level > 0)

License

MIT