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@suckless/sse

v0.6.0

Published

Server-Sent Events channel for Web API servers

Readme

@suckless/sse

Server-Sent Events channel for Web API servers. Zero dependencies, runtime-agnostic.

Install

npm install @suckless/sse

Usage

import { createSSEChannel } from "@suckless/sse"

const channel = createSSEChannel({ heartbeat: 15_000, replay: 50 })

// In your request handler
function handler(req: Request): Response {
	return channel.connect(req)
}

// Broadcast from anywhere
channel.send("message", { text: "hello" })
channel.send("update", { count: 42 })

// Cleanup
channel.close()

How it works

Each call to connect() creates a ReadableStream wired to the client via the standard Response constructor. Events are broadcast to all connected clients as SSE-formatted text chunks. Clients that disconnect (via AbortSignal or stream cancellation) are cleaned up automatically.

Optional keepalive comments (: keepalive) prevent proxies and load balancers from closing idle connections. An optional replay buffer stores recent events so reconnecting clients can catch up via the Last-Event-ID header.

To avoid unbounded memory growth, clients that stop draining their stream are disconnected once their pending buffer exceeds the internal safety limit.

API

createSSEChannel(options?): SSEChannel

Creates a new SSE channel.

| Option | Type | Default | Description | | ----------- | -------- | ------- | --------------------------------------------------------- | | heartbeat | number | 15000 | Keepalive interval in ms. Set to 0 to disable. | | replay | number | 0 | Number of recent events to buffer. Set to 0 to disable. |

channel.connect(req): Response

Accepts a Request and returns an SSE Response. Honors Last-Event-ID for replay. Returns a 503 if the channel is closed.

channel.send(event, data): void

Broadcasts an event to all connected clients. event must not contain CR/LF characters, and data must serialize with JSON.stringify(). Throws if validation fails or the channel is closed.

channel.close(): void

Closes the channel, disconnects all clients, and clears the replay buffer. Idempotent.

channel.clients: number

Number of currently connected clients.

Cleanup

The channel implements the standard disposal protocol:

using channel = createSSEChannel()

using requires toolchain support for Explicit Resource Management (TypeScript 5.2+).

You can also call channel[Symbol.dispose]() directly.

License

MIT