@synap-core/spatial-ui
v0.1.0
Published
Synap Browser V2 spatial UI primitives: buttons, inputs, chips, panels, rows, empty states, and skeletons using spatial-shell tokens.
Readme
@synap-core/spatial-ui
Reusable Browser V2 control primitives.
This package uses the same CSS variable contract as @synap-core/spatial-shell.
It does not own branding tokens directly; import the shell styles once at the
host boundary, then import these component styles:
import "@synap-core/spatial-shell/styles.css";
import "@synap-core/spatial-ui/styles.css";Boundary
@synap-core/spatial-shell: stage, rail, top islands, surface islands, tabs.@synap-core/spatial-ui: buttons, inputs, chips, panels, menus, rows, empty states, and skeletons.@synap-core/ui-system: legacy/Tamagui compatibility for existing apps and cells until they migrate.
New Browser V2 host UI should prefer this package for controls.
