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@syncsphere/client

v1.0.1

Published

Client-side TypeScript library for SyncSphere real-time state synchronization

Readme

SyncSphere Client Library

The SyncSphere client library provides a simple API for connecting to a SyncSphere server and managing shared state.

Installation

npm install @syncsphere/client

Basic Usage

import { SyncSphere, Action } from '@syncsphere/client';

// Create a new SyncSphere instance
const syncSphere = new SyncSphere('ws://localhost:8080');

// Define an action class
class MyAction extends Action {
    constructor(data: any, options?: any) {
        super(data, options);
    }
}

// Register a scope with an action
const scopeStatus = syncSphere.registerScope('myScope', MyAction);

// Listen to scope loading status
scopeStatus.subscribe(isLoaded => {
    console.log('Scope loaded:', isLoaded);
});

// Set user information (optional)
syncSphere.setUser({
    id: 'user123',
    name: 'John Doe'
});

// Disconnect when done
syncSphere.disconnect();

API Reference

SyncSphere

The main class for interacting with the SyncSphere server.

class SyncSphere {
    constructor(url: string, token?: string);
    
    // Register a scope with an action
    registerScope(scope: string, action: ActionClass): SyncSphereBehaviorSubject<ScopeLoadingStatus>;
    
    // Set user information
    setUser(user: IBasicActionUser, options?: ISetUserOptions): void;
    
    // Reset user information
    resetUser(): void;
    
    // Reset a specific scope
    resetScope(scope: string): void;
    
    // Register a custom scope handler
    registerCustomScopeHandler(scope: string, callback: (data: any) => void): void;
    
    // Register a message interceptor
    registerInterceptor(interceptor: IMessageInterceptor): void;
    
    // Disconnect from the server
    disconnect(): void;
    
    // Get connection status
    get statuses(): SyncSphereBehaviorSubject<ConnectorStatuses>;
}

Action

Base class for creating custom actions.

class Action<T> {
    constructor(data: T, options?: any);
    
    // Action data
    data: T;
    
    // Action options
    options?: any;
}

Types

// Connection status
enum ConnectorStatus {
    CONNECTING = 'CONNECTING',
    CONNECTED = 'CONNECTED',
    DISCONNECTED = 'DISCONNECTED'
}

// Scope loading status
enum ScopeLoadingStatus {
    LOADING = 'LOADING',
    LOADED = 'LOADED',
    ERROR = 'ERROR'
}

// Message interceptor
interface IMessageInterceptor {
    interceptMessage?(message: any): any;
    interceptResponse?(response: any): any;
}

Examples

See the demos directory for complete examples of client usage.

License

ISC