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@taskctrl/canvas-grid

v0.1.0

Published

Tree-structured, virtualized data grid rendered on stacked HTML canvas layers for React

Readme

@taskctrl/canvas-grid

A React data grid that renders to stacked HTML <canvas> layers instead of DOM cells. Built for dense, tree-structured matrices (think a status grid of systems × disciplines) where thousands of cells would make a DOM grid sluggish.

  • Canvas rendering — cells are drawn imperatively, so cell count barely affects performance.
  • Tree rows — parent/child nesting with expand/collapse, shown in a sidebar or hosted on a pinned column.
  • Pinned & scrollable columns, column groups, resize, reorder, and show/hide.
  • Virtualized — only the visible row/column range is drawn.
  • Selection — single, ctrl-toggle, and shift-rectangle, plus full keyboard navigation.
  • Accessiblerole="grid", ARIA live announcements, keyboard-driven.
  • Export to image — render the full grid to an offscreen canvas at retina scale.

Install

yarn add @taskctrl/canvas-grid
# or
npm install @taskctrl/canvas-grid

react and react-dom (>=17) are peer dependencies.

Usage

You provide three things: the rows/columns shape, a getCellData function that returns the raw value for a cell, and a cellRenderer that imperatively draws that cell onto the canvas.

import { CanvasGrid } from '@taskctrl/canvas-grid'
import type { Row, Column, CellRenderer } from '@taskctrl/canvas-grid'

const rows: Row[] = [
  { id: 'floor1', title: 'Floor 1' },
  { id: 'sys101', parentId: 'floor1', title: '101 - Main Panel' },
  { id: 'sys102', parentId: 'floor1', title: '102 - Sub Panel A' },
]

const columns: Column[] = [
  { id: 'power', title: 'Power', width: 60 },
  { id: 'vent', title: 'Ventilation', width: 60 },
]

const statusColors: Record<string, string> = {
  complete: '#22c55e',
  in_progress: '#f59e0b',
  issue: '#ef4444',
}

const getCellData = (rowId: string | number, colId: string) => {
  return { status: 'complete' } // look up your real data here
}

const cellRenderer: CellRenderer = (ctx, cell, bounds, state, helpers) => {
  const status = (cell.data as { status: string })?.status ?? 'empty'
  const color = statusColors[status] ?? '#e5e7eb'
  const size = Math.min(bounds.width, bounds.height) - 12
  const x = bounds.x + (bounds.width - size) / 2
  const y = bounds.y + (bounds.height - size) / 2
  helpers.roundRect(x, y, size, size, 3, color)
}

function Grid() {
  return (
    <div style={{ width: '100%', height: 500 }}>
      <CanvasGrid
        rows={rows}
        columns={columns}
        getCellData={getCellData}
        cellRenderer={cellRenderer}
        defaultExpandedRows={['floor1']}
      />
    </div>
  )
}

The grid sizes itself to its content but is capped at the dimensions of its parent, so wrap it in a sized container.

The cell renderer

cellRenderer(ctx, cell, bounds, state, helpers) is called for every visible cell:

  • ctx — the CanvasRenderingContext2D (already clipped to the cell rect).
  • cell{ rowId, colId, data }, where data is whatever getCellData returned.
  • bounds{ x, y, width, height } of the cell in canvas pixels.
  • state{ selected, hovered, rowSelected, colSelected, depth, hasChildren, expanded, ... }.
  • helpers — drawing primitives so you don't reach for raw canvas APIs:

| Helper | Purpose | | --- | --- | | roundRect(x, y, w, h, r, fill) | filled rounded rectangle | | fillText(text, x, y, maxWidth?) | draw text | | truncateText(text, maxWidth) | returns text truncated with an ellipsis to fit | | badge(x, y, text, bg, fg) | pill badge, returns its width | | progressBar(x, y, w, h, percent, color) | track + fill bar (percent 0–1) |

Tree rows

A row becomes a child by setting parentId to another row's id. defaultExpandedRows sets the initially expanded rows. Without pinned columns the tree is shown in the left sidebar; if any column is pinned: 'left', the first pinned column hosts the expand/collapse toggle instead and the sidebar is hidden.

Expansion is managed internally by default. Pass onTreeToggle to take over toggling, or onExpandChange to observe it.

Pinned columns & groups

const columns: Column[] = [
  { id: 'name', title: 'System', width: 200, pinned: 'left' },
  { id: 'power', title: 'Power', width: 60, group: 'electrical' },
  { id: 'vent', title: 'Ventilation', width: 60, group: 'hvac' },
]

const columnGroups = [
  { id: 'electrical', title: 'Electrical', color: '#6366f1' },
  { id: 'hvac', title: 'HVAC', color: '#059669' },
]

<CanvasGrid columns={columns} columnGroups={columnGroups} ... />

Export to image

Grab a ref and call captureToCanvas() to render the entire grid (not just the visible range) to an offscreen <canvas>, e.g. for screenshots or printing:

import { useRef } from 'react'
import { CanvasGrid } from '@taskctrl/canvas-grid'
import type { CanvasGridRef } from '@taskctrl/canvas-grid'

const ref = useRef<CanvasGridRef>(null)

// later:
const canvas = ref.current!.captureToCanvas({ scale: 2 }) // 2 = retina
const dataUrl = canvas.toDataURL('image/png')

<CanvasGrid ref={ref} ... />

Props

Common props (see the exported CanvasGridProps type for the full list):

| Prop | Type | Notes | | --- | --- | --- | | rows | Row[] | { id, parentId?, ...your fields } | | columns | Column[] | { id, title, width, pinned?, group?, hidden?, minWidth? } | | getCellData | (rowId, colId) => unknown | raw value passed to the renderer | | cellRenderer | CellRenderer | draws each cell | | columnGroups? | ColumnGroup[] | banded header above columns | | sidebarRenderer? | render the tree column yourself | | rowHeight? | number | default 32 | | sidebarWidth? | number | default 180 (ignored when columns are pinned) | | headerOrientation? | 'horizontal' \| 'vertical' | vertical headers are taller | | selection / onSelectionChange | controlled selection | | onCellClick / onCellDoubleClick / onCellContextMenu / onCellHover | cell events | | onColumnResize / onColumnReorder / onColumnVisibilityChange | column edits (the grid also applies them locally) | | onLoadMore / hasMore / loading | infinite scroll near the bottom | | showColumnVisibilityMenu? | built-in column show/hide menu |

Keyboard

Arrow keys move the selection; Shift+Arrow extends a rectangle; Tab/Shift+Tab move with row wrap; Home/End jump to row start/end (with Ctrl for grid corners); Ctrl/Cmd+A selects all; Esc clears.

Development

yarn install
yarn test              # Vitest (jsdom)
yarn test:watch
yarn storybook dev -p 6006   # interactive examples in stories/
yarn build             # library build -> dist/ (ES + CJS + .d.ts)

See CLAUDE.md for an architecture overview (the three-layer canvas, the core engines, and the render scheduler).

License

UNLICENSED — internal taskctrl package.