@teamhive/lottie-player
v1.0.0
Published
Lottie animation web component.
Maintainers
Readme
lottie-player Web Component
This is a maintained fork of lottie-player that is packaged using StencilJS instead of Parcel/lit-element. This allows the web component to be used in webpack projects (i.e. Angular).
This is a Web Component for easily embedding and playing Lottie animations in websites.
Demo

Installation
In HTML, import from CDN or from the local Installation:
Lottie Player:
- Import from CDN.
<script src="https://unpkg.com/@teamhive/[email protected]/dist/lottie-player.js"></script>- Import from local node_modules directory.
<script src="/node_modules/@teamhive/lottie-player/dist/lottie-player.js"></script>- Import from local node_modules directory.
<script src="/node_modules/@teamhive/lottie-player/dist/tgs-player.js"></script>In Javascript or TypeScript:
- Install package using npm or yarn.
npm install --save @teamhive/lottie-player- Import package in your code.
import '@teamhive/lottie-player';Usage
Lottie-Player
Add the element lottie-player and set the src property to a URL pointing to a valid Bodymovin JSON.
<lottie-player
autoplay
controls
loop
mode="normal"
src="https://assets3.teamhive.com/packages/lf20_UJNc2t.json"
style="width: 320px"
>
</lottie-player>You may set and load animations programmatically as well.
<lottie-player
autoplay
controls
loop
mode="normal"
style="width: 320px"
>
</lottie-player>const player = document.querySelector('lottie-player');
player.load('https://assets3.teamhive.com/packages/lf20_UJNc2t.json');
// or load via a Bodymovin JSON string/object
player.load('{"v":"5.3.4","fr":30,"ip":0,"op":38,"w":315,"h":600,"nm":"new", ... }');Properties
| Property | Attribute | Description | Type | Default |
| ------------------ | ------------ | ----------------------------------- | ------------------------------------ | ----------------- |
| autoplay | autoplay | Autoplay animation on load. | boolean | false |
| background | background | Background color. | string | undefined |
| controls | controls | Show controls. | boolean | false |
| count | count | Number of times to loop animation. | number | undefined |
| direction | direction | Direction of animation. | number | 1 |
| hover | hover | Whether to play on mouse hover. | boolean | false |
| loop | loop | Whether to loop animation. | boolean | false |
| mode | mode | Play mode. | PlayMode.Bounce \| PlayMode.Normal | PlayMode.Normal |
| renderer | renderer | Renderer to use. | "svg" | 'svg' |
| speed | speed | Animation speed. | number | 1 |
| src (required) | src | Bodymovin JSON data or URL to JSON. | string | undefined |
Methods
getLottie() => Promise<any>
Returns the instance of lottie player used in the component.
Returns
Type: Promise<any>
load(src: string | object) => void
Load (and play) a given Bodymovin animation.
Parameters
| Name | Type | Description |
| ------- | -------- | ----------------- |
| src | string or object | URL, or a JSON string or object representing a Bodymovin JSON. |
Returns
Type: void
pause() => void
Pause animation play.
Returns
Type: void
play() => void
Start playing animation.
Returns
Type: void
setDirection(value: number) => void
Animation play direction.
Parameters
| Name | Type | Description |
| ------- | -------- | ----------------- |
| value | number | Direction values. |
Returns
Type: void
setLooping(value: boolean) => void
Sets the looping of the animation.
Parameters
| Name | Type | Description |
| ------- | --------- | -------------------------------------------------------- |
| value | boolean | Whether to enable looping. Boolean true enables looping. |
Returns
Type: void
setSpeed(value?: number) => void
Sets animation play speed.
Parameters
| Name | Type | Description |
| ------- | -------- | --------------- |
| value | number | Playback speed. |
Returns
Type: void
stop() => void
Stops animation play.
Returns
Type: void
seek(value: number | string) => void
Seek to a given frame. Frame value can be a number or a percent string (e.g. 50%).
Returns
Type: void
snapshot(download?: boolean) => string
Snapshot the current frame as SVG. If 'download' argument is boolean true, then a download is triggered in browser.
Returns
Type: string
toggleLooping() => void
Toggles animation looping.
Returns
Type: void
togglePlay() => void
Toggle playing state.
Returns
Type: void
Events
The following events are exposed and can be listened to via addEventListener calls.
| Name | Description |
| ----------- | ----------------- |
| load | Animation data is loaded. |
| error | An animation source cannot be parsed, fails to load or has format errors. |
| ready | Animation data is loaded and player is ready. |
| play | Animation starts playing. |
| pause | Animation is paused. |
| stop | Animation is stopped. |
| freeze | Animation is paused due to player being invisible. |
| loop | An animation loop is completed. |
| complete | Animation is complete (all loops completed). |
| frame | A new frame is entered. |
Styling
Custom property | Description | Default ----------------|-------------|--------- --lottie-player-toolbar-height | Toolbar height | 35px --lottie-player-toolbar-background-color | Toolbar background color | transparent --lottie-player-toolbar-icon-color | Toolbar icon color | #999 --lottie-player-toolbar-icon-hover-color| Toolbar icon hover color | #222 --lottie-player-toolbar-icon-active-color | Toolbar icon active color | #555 --lottie-player-seeker-track-color | Seeker track color | #CCC --lottie-player-seeker-thumb-color | Seeker thumb color | rgba(0, 107, 120, 0.8)
License
MIT License © LottieFiles.com
