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@teluala/vector

v0.1.0-beta.3

Published

Optional MVT/PMTiles vector layer package for Teluala.

Readme

@teluala/vector

Mapbox Vector Tile (MVT) layers for the Teluala WebGPU globe.

@teluala/vector is an optional layer package for the core teluala package (a peer dependency). Tiles are decoded in a module worker and drawn through globe.attachLayer(). The worker bundles @mapbox/vector-tile, pbf and earcut; see THIRD_PARTY_NOTICES.txt.

Install

Install this package together with the core:

npm install teluala@beta @teluala/vector@beta

Usage

import { GlobeEngine } from 'teluala';
import {
  createDefaultMvtWorkerProcessor,
  createMvtVectorController,
  createVectorLayer,
  createWebGpuVectorBackend,
  createXyzMvtTileSource,
} from '@teluala/vector';

const globe = await GlobeEngine.create(document.querySelector('canvas'));
const controller = createMvtVectorController({
  sourceId: 'basemap',
  source: createXyzMvtTileSource({ urlTemplate: 'https://tiles.example.com/{z}/{x}/{y}.pbf', maxZoom: 14 }),
  processor: createDefaultMvtWorkerProcessor(),
  style: {
    version: 1,
    layers: [
      { id: 'water', sourceLayer: 'water', type: 'fill', paint: { color: '#7fb3d5' } },
      { id: 'roads', sourceLayer: 'transportation', type: 'line', paint: { color: '#888888', width: 1 } },
    ],
  },
  processorOptions: { sourceLayers: ['water', 'transportation'] },
  maxNativeZoom: 14,
  attribution: ['© your tile provider'],
});
globe.attachLayer(createVectorLayer({ name: 'basemap', controller, backend: createWebGpuVectorBackend() }));

sourceLayer names come from the tile schema of your provider.

License

MIT