@thi.ng/soa
v1.0.54
Published
SOA & AOS memory mapped structured views with optional & extensible serialization
Maintainers
Readme
[!NOTE] This is one of 211 standalone projects, maintained as part of the @thi.ng/umbrella monorepo and anti-framework.
🚀 Please help me to work full-time on these projects by sponsoring me on GitHub. Thank you! ❤️
About
SOA & AOS memory mapped structured views with optional & extensible serialization.
Supported memory layouts
AOS (Array Of Structures)

SOA (Structure of Arrays)

Hybrid

Status
ALPHA - bleeding edge / work-in-progress
Search or submit any issues for this package
See tests for usage. This package might be merged with and/or superseded by @thi.ng/ecs.
Related packages
- @thi.ng/ecs - Entity Component System based around typed arrays & sparse sets
- @thi.ng/malloc - ArrayBuffer based malloc() impl for hybrid JS/WASM use cases, based on thi.ng/tinyalloc
- @thi.ng/simd - WASM based SIMD vector operations for batch processing
- @thi.ng/unionstruct - C-style struct, union and bitfield read/write views of ArrayBuffers
- @thi.ng/vector-pools - Data structures for managing & working with strided, memory mapped vectors
- @thi.ng/vectors - Optimized 2d/3d/4d and arbitrary length vector operations, support for memory mapping/layouts
Installation
yarn add @thi.ng/soaESM import:
import * as soa from "@thi.ng/soa";Browser ESM import:
<script type="module" src="https://esm.run/@thi.ng/soa"></script>For Node.js REPL:
const soa = await import("@thi.ng/soa");Package sizes (brotli'd, pre-treeshake): ESM: 1.44 KB
Dependencies
Note: @thi.ng/api is in most cases a type-only import (not used at runtime)
Usage examples
Three projects in this repo's /examples directory are using this package:
| Screenshot | Description | Live demo | Source | |:--------------------------------------------------------------------------------------------------------------------|:------------------------------------------------------------------|:----------------------------------------------------|:---------------------------------------------------------------------------------| | | Entity Component System w/ 100k 3D particles | Demo | Source | | | 3D arcball controller to rotate the camera view of a colored cube | Demo | Source | | | WebGL multi-colored cube mesh | Demo | Source |
API
TODO
Authors
If this project contributes to an academic publication, please cite it as:
@misc{thing-soa,
title = "@thi.ng/soa",
author = "Karsten Schmidt",
note = "https://thi.ng/soa",
year = 2019
}License
© 2019 - 2025 Karsten Schmidt // Apache License 2.0
