@three-roads/mesher
v0.1.0
Published
Typed-array road-surface and infrastructure mesh generation.
Readme
@three-roads/mesher
Renderer-neutral mesh generation for three-roads. It turns a compiled road
network and physical topology from @three-roads/core into typed-array road
surface chunks, markings, junction surfaces, and infrastructure meshes.
import { buildRoadSurfaceModel, meshRoadSurfaceChunks } from '@three-roads/mesher'The included mesher-preview application shows
one way to turn the resulting buffers into Three.js geometry.
MIT © 2026 @alightinastorm.
