npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@three-ws/audio-mcp

v0.1.1

Published

Give 3D AI agents a voice and a face from any MCP client — text-to-speech, speech-to-text, audio-to-face lipsync (ARKit blendshapes), and the motion-capture clip library. Read-only over the live three.ws API; free NVIDIA lanes, no key required.

Readme


A Model Context Protocol server that exposes the three.ws voice and animation pipeline over stdio. Make an avatar speak, let users talk back, turn that speech into a per-frame lipsync track, and browse the recorded motion-capture library — everything you need to drive a 3D agent's mouth and movement.

The speech, recognition, and lipsync lanes run on free NVIDIA NIM models (Magpie TTS, Riva ASR, Audio2Face-3D), with OpenAI as the paid TTS backstop — the same provider policy as the three.ws platform. No key required to start; point THREE_WS_BASE at a deployment and go.

Install

npm install @three-ws/audio-mcp

Or run with npx (no install):

npx @three-ws/audio-mcp

Quick start

Claude Code, one line:

claude mcp add audio -- npx -y @three-ws/audio-mcp

Claude Desktop / Cursor (claude_desktop_config.json or mcp.json):

{
	"mcpServers": {
		"audio": {
			"command": "npx",
			"args": ["-y", "@three-ws/audio-mcp"]
		}
	}
}

Inspect the surface with the MCP Inspector:

npx -y @modelcontextprotocol/inspector npx @three-ws/audio-mcp

Tools

| Tool | Type | What it does | | ---------------------- | --------- | ---------------------------------------------------------------------------------------------------------------------------- | | text_to_speech | read-only | Synthesize spoken audio from text; returns a base64 audio data URL plus the real voice/format/mime. Free Magpie, OpenAI backstop. | | speech_to_text | read-only | Transcribe spoken audio (base64 wav/pcm/flac/ogg) with the free NVIDIA Riva recognizer; returns text, confidence, duration. | | audio_to_face | read-only | Turn speech (text you pass, or audio you have) into a per-frame ARKit blendshape lipsync track via Audio2Face-3D. | | motion_capture_clips | read-only | Browse the motion-capture clip library — recorded face/pose/hand/VMC tracks — with kind filter and cursor pagination. | | motion_capture_clip | read-only | Fetch one clip by id including its full per-frame animation track to play back on an avatar. |

All five tools are read-only: they transform input (synthesize/recognize/animate) or read live library data, never mutating platform state. None are idempotent — the audio bytes, transcript, and catalog move between calls.

Input parameters

text_to_speechtext (required, 1–4096 chars), voice (default nova), format (mp3|opus|aac|flac|wav|pcm, default mp3), model (OpenAI backstop only), language (BCP-47, default en-US), speed (0.5–2.0, OpenAI lane only).

speech_to_textaudio (required, base64 or data: URL), format (wav|pcm|flac|ogg, default wav), language (BCP-47, default en-US), sampleRate (Hz, PCM only), words (bool), model (advanced).

audio_to_facetext or audio (one required), format (wav|pcm, audio path), sampleRate (PCM only), voice / language (text path).

motion_capture_clipskind (face|pose|hand|vmc), include_public (bool, authenticated only), limit (1–100, default 50), cursor.

motion_capture_clipid (required, clip UUID).

Examples

// text_to_speech
> { "text": "Hello — I'm your three.ws agent.", "voice": "nova" }
{
  "ok": true,
  "voice": "Magpie-Nova",
  "model": "magpie-tts-multilingual",
  "format": "wav",
  "mime": "audio/wav",
  "sizeBytes": 84210,
  "audio": "data:audio/wav;base64,UklGR…"
}
// audio_to_face (text path — returns audio + the lipsync track together)
> { "text": "Watch my lips move." }
{
  "ok": true,
  "audio": { "base64": "UklGR…", "contentType": "audio/wav", "format": "wav" },
  "animation": {
    "fps": 30,
    "blendShapeNames": ["jawOpen", "mouthClose", "…"],
    "durationSec": 1.9,
    "frames": [ { "t": 0.0, "w": [0.0, 0.1, /* … */] } ]
  }
}

A face frame is { t, w }: t = seconds from clip start, w = weights in the order of blendShapeNames (ARKit-52 naming). Play the audio and sample the track by the audio element's currentTime.

Notes on payloads

Audio crosses the wire as base64 (TTS returns it, ASR/A2F accept it). Both the synthesis input (text) and the recognition input (audio, ~8 MB cap) are bounded by the platform — keep clips to a spoken utterance rather than long recordings. For lipsync on audio you already have, pass wav/pcm directly; browser-recorded WebM/Opus must be decoded to WAV or PCM first (Riva and Audio2Face do not accept the WebM container).

Requirements

  • Node.js >= 20.
  • Network access to https://three.ws (or your own THREE_WS_BASE).

Environment variables

| Variable | Required | Default | Purpose | | --------------------- | -------- | ------------------ | ------------------------------------------------------------------------------------------------ | | THREE_WS_BASE | no | https://three.ws | Which deployment to talk to. | | THREE_WS_API_KEY | no | — | Bearer token. Raises the metered TTS/ASR/A2F rate limits and unlocks your own private mocap clips. | | THREE_WS_TIMEOUT_MS | no | 60000 | Per-request timeout for the live model calls. |

Links

  • Homepage: https://three.ws
  • Changelog: https://three.ws/changelog
  • Issues: https://github.com/nirholas/three.ws/issues
  • License: Apache-2.0 — see LICENSE