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@tnezdev/spores

v0.1.1

Published

Executable toolbelt for agent self-improvement

Readme

@tnezdev/spores

Executable toolbelt for agent self-improvement. Five in-loop primitives — memory, skills, workflow, tasks, and persona — with zero production dependencies, built for Bun.

Install

npm install @tnezdev/spores
# or: bun add @tnezdev/spores

Quick start

# Scaffold .spores/ directory in your project
spores init

# Store a memory
spores memory remember "always emit types from the public API" --tags style,api

# Load a skill
spores skill list
spores skill run release-check | llm

# Track a task
spores task add "update CHANGELOG before tagging"
spores task next

# Activate a persona (pipe into your LLM as system prompt)
spores persona list
spores persona activate spores-maintainer | llm --system -

Primitives

| Primitive | What it does | |-----------|-------------| | Memory | Tiered store (L1/L2/L3) with recall, reinforce, and dream consolidation | | Skills | Load .md skill files and pipe their content into an LLM | | Workflow | Directed-graph runtime — register a graph, create runs, advance node state | | Tasks | ULID-keyed task queue with status transitions and annotations | | Persona | Activate a "hat" at the start of a turn: memory tags, skills, task filter, workflow, and a rendered body with live situational facts |

All five primitives read from .spores/ in your project root, with optional global overrides from ~/.spores/.

Flags

--json          Output as JSON (machine-readable, no truncation)
--wide          Disable column truncation in list output
--base-dir      Override working directory

Working example

The .spores/ directory in this repo is the v0.1 dogfood — a persona, a skill, a workflow, tasks, and memories that are used to build spores itself. Read .spores/README.md for a tour.

Architecture

See AGENTS.md for the full architecture, on-disk layout, and conventions for agent sessions.