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@tomrm/leetcode-utils

v1.0.1

Published

utility library for fetching leetcode problems.

Readme

@tomrm/leetcode-utils

A TypeScript utility library for building LeetCode problem randomisers. Contains a complete, enriched problem dataset with topic tags, and helper functions for filtering and selection.

Installation

npm install @tomrm/leetcode-utils
# or
yarn add @tomrm/leetcode-utils

Features

  • 300+ LeetCode problems with difficulty and topic tags, sourced directly from the LeetCode GraphQL API
  • Filter problems by difficulty and topic
  • Zero dependencies
  • Fully typed with TypeScript

Usage

Get all problems

import { getProblems } from '@tomrm/leetcode-utils'
 
const problems = getProblems()
// [{ id: '1', title: 'Two Sum', difficulty: 'EASY', topics: ['Array', 'Hash Table'], titleSlug: 'two-sum' }, ...]

Get a random problem

import { getRandomProblem } from '@tomrm/leetcode-utils'
 
// No history — pick any problem
const problem = getRandomProblem([])
 
// Pass history to exclude the last 2 problems
const problem = getRandomProblem(history)

Filter problems

import { getProblems } from '@tomrm/leetcode-utils'
 
const problems = getProblems().filter(p =>
  p.difficulty === 'MEDIUM' &&
  p.topics.includes('Graph')
)

API

getProblems(): Problem[]

Returns the full list of problems.

getRandomProblem(): Problem | undefined

Returns a random problem. Returns undefined if no problems are available.

Types

type Difficulty = 'EASY' | 'MEDIUM' | 'HARD'
 
interface Problem {
  id: string
  title: string
  titleSlug: string
  difficulty: Difficulty
  topics: string[]
}

Data

The problem dataset is sourced from the LeetCode GraphQL API and bundled at build time — there is no runtime API dependency.

License

MIT