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@toolkit-p2p/transport

v0.2.0

Published

Hybrid transport layer for toolkit-p2p (WebRTC + WebSocket)

Downloads

5

Readme

@toolkit-p2p/transport

Hybrid transport layer for toolkit-p2p mesh networking.

Features

  • WebRTC DataChannels - Direct peer-to-peer connections
  • WebSocket Signaling - Room-based offer/answer exchange
  • Connection Management - Automatic reconnection and health monitoring
  • Multiplexing - Multiple peer connections per mesh
  • Flow Control - Backpressure and congestion management

Architecture

┌─────────────┐     Signaling     ┌─────────────┐
│   Peer A    │ ←──────────────→  │   Peer B    │
│             │                    │             │
│  Transport  │                    │  Transport  │
│  Manager    │                    │  Manager    │
└─────────────┘                    └─────────────┘
       │                                  │
       │         WebRTC DataChannel       │
       └──────────────────────────────────┘
                (direct P2P)

Usage

Create a Transport Manager

import { createTransport } from '@toolkit-p2p/transport';
import { loadOrCreateIdentity } from '@toolkit-p2p/identity';

const identity = await loadOrCreateIdentity();
const transport = createTransport({
  identity,
  signalingUrl: 'ws://localhost:3000',
  roomCode: 'ABC123',
});

// Listen for messages
transport.onMessage((peerId, data) => {
  console.log(`Message from ${peerId}:`, data);
});

// Send messages
await transport.send(targetPeerId, new Uint8Array([1, 2, 3]));

Connection Events

transport.onPeerJoined((peerId) => {
  console.log(`Peer joined: ${peerId}`);
});

transport.onPeerLeft((peerId) => {
  console.log(`Peer left: ${peerId}`);
});

transport.onConnectionStateChange((state) => {
  console.log(`Connection state: ${state}`);
});

API

createTransport(opts: TransportOpts): Transport

Creates a new transport manager.

Options:

  • identity: Identity - Local peer identity from @toolkit-p2p/identity
  • signalingUrl: string - WebSocket signaling server URL
  • roomCode: string - Room code for peer discovery
  • iceServers?: RTCIceServer[] - Optional STUN/TURN servers

Transport

Methods:

  • send(peerId: string, data: Uint8Array): Promise<void> - Send data to peer
  • broadcast(data: Uint8Array): Promise<void> - Send to all peers
  • disconnect(): Promise<void> - Close all connections

Events:

  • onMessage(cb: (peerId: string, data: Uint8Array) => void) - Receive messages
  • onPeerJoined(cb: (peerId: string) => void) - Peer connected
  • onPeerLeft(cb: (peerId: string) => void) - Peer disconnected
  • onConnectionStateChange(cb: (state: ConnectionState) => void) - Connection state updates

License

MIT