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@torba/minecraft

v1.0.5

Published

Bridge layer that converts Mojang version JSON into Manifest artifacts and launch config. Owns the Minecraft template and config helpers.

Readme

@torba/minecraft

Bridge layer that converts Mojang version JSON into Manifest artifacts and launch config. Owns the Minecraft template and config helpers.

Install

npm install @torba/minecraft @torba/core @torba/rules zod

API

minecraft(options?)

Fetches the Mojang version manifest and a specific version (or latest), then returns a MinecraftTemplate ready to be merged into a Manifest config.

import { minecraft } from '@torba/minecraft';

const template = await minecraft({ version: '1.20.1' });
// or omit version for latest release
const template = await minecraft();

template.artifacts; // Artifact[] — client jar, libraries, asset index, asset objects
template.vars; // ValDefs — all interpolation variables
template.command; // Launch — main class + args

clientToTemplate(client)

Low-level mapper if you already have a parsed Client from @torba/mojang.

import { fetchClient, clientToTemplate } from '@torba/minecraft';

const { client } = await fetchClient('1.20.1');
const template = await clientToTemplate(client);

artifactScanner(options?)

Async generator that yields Artifact entries by scanning a local directory. Used in torba.config.mjs to include mod JARs or other local files.

import { artifactScanner } from '@torba/minecraft';

// yields Artifact for each file under mods/
const scanner = artifactScanner({ dir: 'mods', into: '${root}/mods' });

Config helpers

Re-exported from @torba/core for convenience:

import { defineConfig, resolveConfig } from '@torba/minecraft';

Variable reference

The template sets these vars (interpolatable with ${name}):

| Variable | Default | | ------------------- | ---------------------------------- | | root | . | | version_name | Minecraft version id | | version_dir | ${root}/versions/${version_name} | | library_directory | ${root}/libraries | | natives_directory | ${version_dir}/natives | | assets_root | ${root}/assets | | game_directory | ${root}/ | | username | (must be supplied at launch) | | uuid | (must be supplied at launch) | | token | (must be supplied at launch) |