npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

@trh/symbols

v2.0.1

Published

TypeScript symbols and interfaces for protocol-based programming.

Downloads

259

Readme

@trh/symbols

TypeScript symbols and interfaces for protocol-based programming.

Installation

pnpm add @trh/symbols

Usage

import { TrhSymbols } from "@trh/symbols";

// Cloneable objects
class Point implements TrhSymbols.Cloneable {
    constructor(
        public x: number,
        public y: number,
    ) {}

    [TrhSymbols.Clone](): this {
        return new Point(this.x, this.y) as this;
    }
}

// Comparable objects
class Version implements TrhSymbols.Comparable {
    constructor(
        public major: number,
        public minor: number,
    ) {}

    [TrhSymbols.Compare](other: unknown): number {
        if (!(other instanceof Version)) {
            return this < other ? -1 : this > other ? 1 : 0;
        }
        if (this.major !== other.major) return this.major > other.major ? 1 : -1;
        if (this.minor !== other.minor) return this.minor > other.minor ? 1 : -1;
        return 0;
    }
}

// Containable objects
class Queue implements TrhSymbols.Containable<string> {
    #data: string[];
    constructor() {
        this.#data = [];
    }

    [TrhSymbols.Contains](value: string): boolean {
        return this.#data.includes(value);
    }
}

// Equatable objects
class User implements TrhSymbols.Equatable {
    constructor(public id: string) {}

    [TrhSymbols.Equals](other: unknown): boolean {
        return other instanceof User && other.id === this.id;
    }
}

// Typeable objects
class CustomClass implements TrhSymbols.Typeable {
    [TrhSymbols.TypeOf](): string {
        return "CustomClass";
    }
}

// LensNavigable objects
class Vector2 implements TrhSymbols.LensNavigable {
    #x: number;
    #y: number;

    [TrhSymbols.LensNav] = {
        x: {
            access: () => this.#x,
            mutate: (value: number) => {
                this.#x = value;
            },
            apply: (value: number) => new Vector2(value, this.#y),
        },
        magnitude: {
            compute: () => Math.sqrt(this.#x ** 2 + this.#y ** 2),
            // no mutate/apply — read-only by design
        },
    };
}

API

Symbols

  • TrhSymbols.Clone - Symbol for cloning operations
  • TrhSymbols.Compare - Symbol for comparison operations
  • TrhSymbols.Contains - Symbol for containment checks
  • TrhSymbols.Equals - Symbol for equality checks
  • TrhSymbols.TypeOf - Symbol for type identification
  • TrhSymbols.LensNav - Symbol for lens-based navigation/access

Interfaces

  • TrhSymbols.Cloneable - Objects that can clone themselves
  • TrhSymbols.Comparable - Objects that can be compared with others (returns -1, 0, 1)
  • TrhSymbols.Containable<T> - Objects that can check if they contain a value
  • TrhSymbols.Equatable - Objects that can check equality with others
  • TrhSymbols.Typeable - Objects that can return their type name
  • TrhSymbols.LensNavigable - Objects that expose lens-based property access, with optional mutate and apply methods

License

UNLICENSE