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@tsdraw/core

v0.9.7

Published

the core engine for tsdraw

Downloads

830

Readme

Feature highlights

@tsdraw/core is the framework-agnostic foundation of tsdraw with a state-based tool architecture.

  • state-based tools: Tools are built as state machines for predictable interaction handling
  • framework-agnostic: Use with any UI framework or vanilla JavaScript
  • built-in tools: Pen, shapes (square, circle), eraser, select, and hand/pan tools
  • shape recognition: Auto-recognize hand-drawn shapes
  • viewport & camera: Pan and zoom with built-in camera controls
  • tremendously small: Made to be small and load instantly when needed

Usage

npm install @tsdraw/core
import { Editor, createDocumentStore } from '@tsdraw/core';

// Create a document store
const store = createDocumentStore();

// Initialize the editor
const editor = new Editor({
  store,
  container: document.getElementById('canvas'),
});

// Set the active tool
editor.toolManager.setTool('pen');

Tools

| Tool | Description | |------|-------------| | pen | Freehand drawing with pressure support via perfect-freehand | | square | Rectangle/square shapes | | circle | Circle and ellipse shapes | | eraser | Erase elements with configurable size | | select | Select and manipulate elements | | hand | Pan and navigate the canvas |

API Overview

Core Classes

  • Editor - Main editor instance that orchestrates all systems
  • DocumentStore - Central state management for the drawing document
  • ToolManager - Manages tool registration and activation
  • InputManager - Handles pointer/touch input events
  • Renderer - Renders the canvas and elements

Utilities

  • pathCodec - Encode/decode path data
  • geometry - Geometric calculations and helpers
  • colors - Color utilities and constants
  • shapeRecognition - Hand-drawn shape recognition
  • snapshots - Save and restore document state