@tsparticles/interaction-external-cannon
v4.4.0
Published
tsParticles cannon external interaction
Maintainers
Keywords
Readme
tsParticles External Cannon Interaction
tsParticles interaction plugin for a particles cannon with the mouse/pointer.
Quick checklist
- Install
@tsparticles/engine(or use the CDN bundle below) - Call the package loader function(s) before
tsParticles.load(...) - Apply the package options in your
tsParticles.load(...)config
How to use it
CDN / Vanilla JS / jQuery
The CDN/Vanilla version JS has one required file in vanilla configuration:
Including the tsparticles.interaction.external.cannon.min.js file will export the function to load the interaction
plugin:
loadExternalCannonInteraction;Usage
Once the scripts are loaded you can set up tsParticles and the interaction plugin like this:
(async () => {
await loadInteractivityPlugin(tsParticles);
await loadExternalCannonInteraction(tsParticles);
await tsParticles.load({
id: "tsparticles",
options: {
interactivity: {
events: {
onClick: {
enable: true,
mode: "cannon",
},
},
},
},
});
})();ESM / CommonJS
This package is compatible also with ES or CommonJS modules, firstly this needs to be installed, like this:
$ npm install @tsparticles/interaction-external-cannonor
$ yarn add @tsparticles/interaction-external-cannonThen you need to import it in the app, like this:
const { tsParticles } = require("@tsparticles/engine");
const { loadInteractivityPlugin } = require("@tsparticles/plugin-interactivity");
const { loadExternalCannonInteraction } = require("@tsparticles/interaction-external-cannon");
(async () => {
await loadInteractivityPlugin(tsParticles);
await loadExternalCannonInteraction(tsParticles);
})();or
import { tsParticles } from "@tsparticles/engine";
import { loadInteractivityPlugin } from "@tsparticles/plugin-interactivity";
import { loadExternalCannonInteraction } from "@tsparticles/interaction-external-cannon";
(async () => {
await loadInteractivityPlugin(tsParticles);
await loadExternalCannonInteraction(tsParticles);
})();Option mapping
- Event mode key:
interactivity.events.onHover.modeorinteractivity.events.onClick.modewith value"cannon" - Mode options key:
interactivity.modes.cannon
{
"interactivity": {
"events": {
"onHover": {
"enable": true,
"mode": "cannon"
}
},
"modes": {
"cannon": {}
}
}
}Common pitfalls
- Calling
tsParticles.load(...)beforeloadInteractivityPlugin(...) - Verify required peer packages before enabling advanced options
- Change one option group at a time to isolate regressions quickly
Related docs
- All packages catalog: https://github.com/tsparticles/tsparticles
- Main docs: https://particles.js.org/docs/

