@tsparticles/interaction-external-destroy
v4.0.5
Published
tsParticles destroy external interaction
Keywords
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tsParticles External Destroy Interaction
tsParticles interaction plugin for destroy effect around mouse or HTML elements.
Quick checklist
- Install
@tsparticles/engine(or use the CDN bundle below) - Call the package loader function(s) before
tsParticles.load(...) - Apply the package options in your
tsParticles.load(...)config
How to use it
CDN / Vanilla JS / jQuery
The CDN/Vanilla version JS has one required file in vanilla configuration:
Including the tsparticles.interaction.external.destroy.min.js file will export the function to load the interaction
plugin:
loadExternalDestroyInteraction;Usage
Once the scripts are loaded you can set up tsParticles and the interaction plugin like this:
(async () => {
await loadInteractivityPlugin(tsParticles);
await loadExternalDestroyInteraction(tsParticles);
await tsParticles.load({
id: "tsparticles",
options: {
/* options */
},
});
})();ESM / CommonJS
This package is compatible also with ES or CommonJS modules, firstly this needs to be installed, like this:
$ npm install @tsparticles/interaction-external-destroyor
$ yarn add @tsparticles/interaction-external-destroyThen you need to import it in the app, like this:
const { tsParticles } = require("@tsparticles/engine");
const { loadInteractivityPlugin } = require("@tsparticles/plugin-interactivity");
const { loadExternalDestroyInteraction } = require("@tsparticles/interaction-external-destroy");
(async () => {
await loadInteractivityPlugin(tsParticles);
await loadExternalDestroyInteraction(tsParticles);
})();or
import { tsParticles } from "@tsparticles/engine";
import { loadInteractivityPlugin } from "@tsparticles/plugin-interactivity";
import { loadExternalDestroyInteraction } from "@tsparticles/interaction-external-destroy";
(async () => {
await loadInteractivityPlugin(tsParticles);
await loadExternalDestroyInteraction(tsParticles);
})();Option mapping
- Event mode key:
interactivity.events.onHover.modewith value"destroy" - Mode options key:
interactivity.modes.destroy
{
"interactivity": {
"events": {
"onHover": {
"enable": true,
"mode": "destroy"
}
},
"modes": {
"destroy": {
"distance": 200
}
}
}
}Common pitfalls
- Calling
tsParticles.load(...)beforeloadInteractivityPlugin(...) - Verify required peer packages before enabling advanced options
- Change one option group at a time to isolate regressions quickly
Related docs
- All packages catalog: https://github.com/tsparticles/tsparticles
- Main docs: https://particles.js.org/docs/

