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@tsparticles/preact

v3.0.0

Published

Official tsParticles Preact Component - Easily create highly customizable particle, confetti and fireworks animations and use them as animated backgrounds for your website. Ready to use components available also for Web Components, React, Vue.js (2.x and

Downloads

172

Readme

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@tsparticles/preact

npm npm GitHub Sponsors

Official tsParticles Preact component

Slack Discord Telegram

tsParticles Product Hunt

Installation

npm install @tsparticles/preact

or

yarn add @tsparticles/preact

How to use

Code

Examples:

Remote url

import Particles, { initParticlesEngine } from "@tsparticles/preact";
import { loadFull } from "tsparticles";

class App extends Component {
    state = {
        particlesInitialized: false,
    };

    constructor(props) {
        super(props);

        this.particlesLoaded = this.particlesLoaded.bind(this);

        initParticlesEngine(async engine => {
            // you can initialize the tsParticles instance (main) here, adding custom shapes or presets
            // this loads the tsparticles package bundle, it's the easiest method for getting everything ready
            // starting from v2 you can add only the features you need reducing the bundle size
            await loadFull(engine);
        }).then(() => {
            this.setState({
                particlesInitialized: true,
            });
        });
    }

    particlesLoaded(container) {
        console.log(container);
    }

    render() {
        if (!this.state.particlesInitialized) {
            return null;
        }

        return (
            <Particles id="tsparticles" url="http://foo.bar/particles.json" particlesLoaded={this.particlesLoaded} />
        );
    }
}

Options object

import Particles from "@tsparticles/preact";
import { loadFull } from "tsparticles";

class App extends Component {
    state = {
        particlesInitialized: false,
    };

    constructor(props) {
        super(props);

        this.particlesLoaded = this.particlesLoaded.bind(this);

        initParticlesEngine(async engine => {
            // you can initialize the tsParticles instance (main) here, adding custom shapes or presets
            // this loads the tsparticles package bundle, it's the easiest method for getting everything ready
            // starting from v2 you can add only the features you need reducing the bundle size
            await loadFull(engine);
        }).then(() => {
            this.setState({
                particlesInitialized: true,
            });
        });
    }

    particlesLoaded(container) {
        console.log(container);
    }

    render() {
        if (!this.state.particlesInitialized) {
            return null;
        }

        return (
            <Particles
                id="tsparticles"
                particlesLoaded={this.particlesLoaded}
                options={{
                    background: {
                        color: {
                            value: "#0d47a1",
                        },
                    },
                    fpsLimit: 120,
                    interactivity: {
                        events: {
                            onClick: {
                                enable: true,
                                mode: "push",
                            },
                            onHover: {
                                enable: true,
                                mode: "repulse",
                            },
                            resize: true,
                        },
                        modes: {
                            push: {
                                quantity: 4,
                            },
                            repulse: {
                                distance: 200,
                                duration: 0.4,
                            },
                        },
                    },
                    particles: {
                        color: {
                            value: "#ffffff",
                        },
                        links: {
                            color: "#ffffff",
                            distance: 150,
                            enable: true,
                            opacity: 0.5,
                            width: 1,
                        },
                        move: {
                            direction: "none",
                            enable: true,
                            outModes: {
                                default: "bounce",
                            },
                            random: false,
                            speed: 6,
                            straight: false,
                        },
                        number: {
                            density: {
                                enable: true,
                                area: 800,
                            },
                            value: 80,
                        },
                        opacity: {
                            value: 0.5,
                        },
                        shape: {
                            type: "circle",
                        },
                        size: {
                            value: { min: 1, max: 5 },
                        },
                    },
                    detectRetina: true,
                }}
            />
        );
    }
}

Props

| Prop | Type | Definition | | --------------- | -------- | ------------------------------------------------------------------------------------------------------------------------------------------- | | id | string | The id of the element. | | width | string | The width of the canvas. | | height | string | The height of the canvas. | | options | object | The options of the particles instance. | | url | string | The remote options url, called using an AJAX request | | style | object | The style of the canvas element. | | className | string | The class name of the canvas wrapper. | | canvasClassName | string | the class name of the canvas. | | container | object | The instance of the particles container | | particlesLoaded | function | This function is called when particles are correctly loaded in canvas, the current container is the parameter and you can customize it here |

Find your parameters configuration here.

Demos

The demo website is here

https://particles.js.org

There's also a CodePen collection actively maintained and updated here

https://codepen.io/collection/DPOage