@turf/bezier-spline
v7.3.4
Published
Smooths a line into a curve using Bézier splines, great for visualizing routes.
Readme
@turf/bezier-spline
bezierSpline
Takes a line and returns a curved version by applying a Bezier spline algorithm.
The bezier spline implementation is by Leszek Rybicki.
Parameters
lineFeature<LineString> input LineStringoptionsObject Optional parameters (optional, default{})
Examples
var line = turf.lineString([
[-76.091308, 18.427501],
[-76.695556, 18.729501],
[-76.552734, 19.40443],
[-74.61914, 19.134789],
[-73.652343, 20.07657],
[-73.157958, 20.210656]
]);
var curved = turf.bezierSpline(line);
//addToMap
var addToMap = [line, curved]
curved.properties = { stroke: '#0F0' };Returns Feature<LineString> curved line
This module is part of the Turfjs project, an open source module collection dedicated to geographic algorithms. It is maintained in the Turfjs/turf repository, where you can create PRs and issues.
Installation
Install this single module individually:
$ npm install @turf/bezier-splineOr install the all-encompassing @turf/turf module that includes all modules as functions:
$ npm install @turf/turf