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@typesugar/units

v0.1.1

Published

🧊 Type-safe physical units library with compile-time validation for typesugar

Readme

@typesugar/units

Type-safe physical units with compile-time dimensional analysis.

Overview

@typesugar/units provides a compile-time unit system inspired by boost::units. Perform arithmetic on physical quantities with automatic unit tracking — the compiler catches dimension mismatches before runtime.

Installation

npm install @typesugar/units
# or
pnpm add @typesugar/units

Usage

Basic Operations

import { meters, seconds, kilograms } from "@typesugar/units";

const distance = meters(100);
const time = seconds(10);
const mass = kilograms(5);

// Division produces derived units
const velocity = distance.div(time);
// Type: Unit<Velocity> (m/s)

// Multiplication
const force = mass.mul(velocity.div(time));
// Type: Unit<Force> (N = kg·m/s²)

Type-Safe Arithmetic

With the typesugar transformer, use natural operator syntax:

import { meters, seconds } from "@typesugar/units";

const d1 = meters(100);
const d2 = meters(50);
const t = seconds(10);

// Operator syntax (requires typesugar transformer)
const total = d1 + d2; // 150 meters
const diff = d1 - d2; // 50 meters
const velocity = d1 / t; // Unit<Velocity>

// Different-dimension operations caught at compile time
// const invalid = d1 + t; // ✗ Compile error: can't add meters and seconds

Or use explicit method calls:

const total = d1.add(d2); // ✓ 150 meters
const invalid = d1.add(t); // ✗ Compile error: can't add meters and seconds

Unit Literals

import { units } from "@typesugar/units";

// Parse unit literals at compile time
const speed = units`100 km/h`; // Type: Unit<Velocity>
const mass = units`5.5 kg`; // Type: Unit<Mass>
const energy = units`1000 J`; // Type: Unit<Energy>

Unit Values and Display

All units store values internally in SI base units. Access the raw value with .value:

import { meters, kilometers, feet } from "@typesugar/units";

const d = kilometers(1);
console.log(d.value); // 1000 (stored as meters internally)
console.log(d.symbol); // "km"
console.log(d.toString()); // "1000 km"

const f = feet(1);
console.log(f.value); // 0.3048 (stored as meters)

Unit Conversion

Convert between units of the same dimension with .to():

import { kilometers, meters, feet, miles } from "@typesugar/units";

const marathon = kilometers(42.195);

marathon.to(meters); // Unit(42195, "m")
marathon.to(miles); // Unit(26.219..., "mi")
marathon.to(feet); // Unit(138435..., "ft")

.to() takes a unit constructor function (like meters, feet, miles) — not a string. The conversion is type-safe: you can only convert to units with the same dimensions.

Note: .to() conversions use multiplicative factors only. This works correctly for temperature differences (e.g., "5 degrees warmer") but not for absolute temperature conversion (0°C ≠ 0K). Absolute temperature conversion requires offset-based calculation which is not currently supported.

import { hours, minutes, seconds } from "@typesugar/units";

const workday = hours(8);

workday.to(minutes); // Unit(480, "min")
workday.to(seconds); // Unit(28800, "s")

// workday.to(meters);  // ✗ Compile error: can't convert time to length

Available Units

Length

| Unit | Function | Symbol | | ----------- | ---------------- | ------ | | Meters | meters(n) | m | | Kilometers | kilometers(n) | km | | Centimeters | centimeters(n) | cm | | Millimeters | millimeters(n) | mm | | Feet | feet(n) | ft | | Inches | inches(n) | in | | Miles | miles(n) | mi |

Mass

| Unit | Function | Symbol | | ---------- | --------------- | ------ | | Kilograms | kilograms(n) | kg | | Grams | grams(n) | g | | Milligrams | milligrams(n) | mg | | Pounds | pounds(n) | lb |

Time

| Unit | Function | Symbol | | ------------ | ----------------- | ------ | | Seconds | seconds(n) | s | | Minutes | minutes(n) | min | | Hours | hours(n) | h | | Days | days(n) | d | | Milliseconds | milliseconds(n) | ms |

Derived Units

| Unit | Function | Dimensions | | ------------ | --------------------------- | ------------ | | Velocity | metersPerSecond(n) | m/s | | Velocity | kilometersPerHour(n) | km/h | | Acceleration | metersPerSecondSquared(n) | m/s² | | Force | newtons(n) | N (kg·m/s²) | | Energy | joules(n) | J (kg·m²/s²) | | Power | watts(n) | W (J/s) | | Pressure | pascals(n) | Pa (N/m²) | | Temperature | kelvin(n), celsius(n) | K, °C |

API Reference

Unit

class Unit<D extends Dimensions> {
  readonly value: number; // Value in SI base units
  readonly symbol: string; // Display symbol (e.g., "km", "m/s")

  // Same-dimension operations
  add(other: Unit<D>): Unit<D>;
  sub(other: Unit<D>): Unit<D>;

  // Cross-dimension operations (dimensions combine)
  mul<D2>(other: Unit<D2>): Unit<MulDimensions<D, D2>>;
  div<D2>(other: Unit<D2>): Unit<DivDimensions<D, D2>>;

  // Conversion (same dimensions, different units)
  to(targetConstructor: (v: number) => Unit<D>): Unit<D>;

  // Scalar operations
  scale(factor: number): Unit<D>;
  neg(): Unit<D>;

  // Comparison
  equals(other: Unit<D>, tolerance?: number): boolean;

  // Display
  toString(): string; // "value symbol"
}

Dimensions

The type-level dimension tracking:

type Dimensions<
  Length, Mass, Time, Current, Temperature, Amount, Luminosity
>

Tagged Template

function units(strings: TemplateStringsArray): Unit<Dimensions>;

Typeclass Integration

The Unit typeclass methods use @op JSDoc tags, enabling the typesugar transformer to rewrite operators:

| Operator | Method | Type Behavior | | -------- | -------- | -------------------------------- | | + | add | Same dimensions required | | - | sub | Same dimensions required | | * | mul | Dimensions multiply (L × T = LT) | | / | div | Dimensions divide (L / T = L/T) | | === | equals | Same dimensions, tolerance check |

Note: Unlike a simple Numeric typeclass, mul and div change the dimension type, which is the whole point of unit safety.

How It Works

Each unit carries its dimensions at the type level:

meters(1); // Unit<Dimensions<1, 0, 0, ...>>  (length=1)
seconds(1); // Unit<Dimensions<0, 0, 1, ...>>  (time=1)
// meters / seconds:
// Unit<Dimensions<1, 0, -1, ...>>  (length=1, time=-1 = velocity)

When you add/subtract, dimensions must match exactly. When you multiply/divide, dimensions combine:

  • m × m = m²
  • m / s = m·s⁻¹ (velocity)
  • kg × m / s² = kg·m·s⁻² (force)

License

MIT