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@uepm/init

v1.0.5

Published

Initialize Unreal Engine projects for NPM plugin support

Readme

@uepm/init

One-time initialization tool for Unreal Engine projects to enable NPM plugin support.

Installation

This package is designed to be run via npx without installation:

npx @uepm/init

Usage

Basic Usage

Navigate to your Unreal Engine project directory and run:

cd YourUnrealProject
npx @uepm/init

Command Line Options

npx @uepm/init [options]

Options:

  • -f, --force - Force reinitialization even if already initialized
  • -d, --project-dir <path> - Project directory (defaults to current directory)
  • -h, --help - Display help information
  • -V, --version - Display version number

Examples

# Initialize current directory
npx @uepm/init

# Force reinitialize a specific project
npx @uepm/init --force --project-dir ./MyProject

# Get help
npx @uepm/init --help

What It Does

The init command performs the following actions:

  1. Locates your .uproject file in the specified directory
  2. Modifies the .uproject file to add node_modules to AdditionalPluginDirectories
  3. Creates or updates package.json with UEPM configuration
  4. Installs postinstall hooks for automatic plugin setup and validation
  5. Preserves existing configuration - only adds what's necessary

.uproject Modifications

Before:

{
  "FileVersion": 3,
  "EngineAssociation": "5.3",
  "Category": "",
  "Description": ""
}

After:

{
  "FileVersion": 3,
  "EngineAssociation": "5.3",
  "Category": "",
  "Description": "",
  "AdditionalPluginDirectories": [
    "node_modules"
  ]
}

package.json Creation/Updates

If no package.json exists, creates:

{
  "name": "your-project-name",
  "version": "1.0.0",
  "private": true,
  "description": "Unreal Engine project with NPM plugin support",
  "scripts": {
    "postinstall": "patch-package && uepm-postinstall"
  },
  "devDependencies": {
    "@uepm/postinstall": "^1.0.0",
    "patch-package": "^8.0.0"
  }
}

If package.json exists, adds/updates:

  • postinstall script
  • @uepm/postinstall dev dependency
  • patch-package dev dependency (if not present)

Error Handling

The init command provides clear error messages for common issues:

No .uproject File Found

Error: No .uproject file found in /path/to/directory
Make sure you're running this command in an Unreal Engine project directory.

Multiple .uproject Files

Warning: Multiple .uproject files found. Using: ProjectName.uproject

Permission Errors

Error: Permission denied writing to ProjectName.uproject
Check file permissions and try again.

Invalid JSON

Error: Invalid JSON in ProjectName.uproject at line 5, column 12
Please fix the JSON syntax and try again.

Exit Codes

  • 0 - Success
  • 1 - General error (file not found, permission denied, etc.)
  • 2 - Invalid command line arguments
  • 3 - File system error
  • 4 - JSON parsing error

Requirements

  • Node.js >= 18.0.0
  • Write access to the project directory
  • Valid Unreal Engine project with .uproject file

Programmatic Usage

You can also use this package programmatically:

import { init, InitOptions } from '@uepm/init';

const options: InitOptions = {
  projectDir: '/path/to/project',
  force: false
};

try {
  const result = await init(options);
  console.log(result.message);
} catch (error) {
  console.error('Init failed:', error.message);
}

Related Packages

License

MIT